scummvm/engines/sci/sound
Filippos Karapetis 1286710248 SCI: Fix bug #3578335 - "SCI: Mixed-Up Mother Goose EGA - crash upon choosing kid"
In several SCI0 games, the parameter to kDoSoundFade can be null.
We handle that case, instead of adding individual workarounds per game
2012-10-22 12:47:28 +03:00
..
drivers JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
audio.cpp SCI: Set the correct audio type for SCI1.1 sound effects, fixing bug #3554709 2012-08-20 03:22:56 +03:00
audio.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
midiparser_sci.cpp JANITORIAL: Remove underscores from MidiParser variable names. 2012-09-07 23:04:34 +02:00
midiparser_sci.h JANITORIAL: Remove underscores from MidiParser variable names. 2012-09-07 23:04:34 +02:00
music.cpp SCI: Limit the hack used for sound initialization to the Fun Seeker's demo only 2012-09-01 20:17:27 +03:00
music.h SCI: Rename _bMultiMidi to _useDigitalSFX and only initialize it inside SoundCommandParser 2011-12-28 13:14:55 +02:00
soundcmd.cpp SCI: Fix bug #3578335 - "SCI: Mixed-Up Mother Goose EGA - crash upon choosing kid" 2012-10-22 12:47:28 +03:00
soundcmd.h SCI: Rename _bMultiMidi to _useDigitalSFX and only initialize it inside SoundCommandParser 2011-12-28 13:14:55 +02:00