scummvm/engines/sci
2010-11-25 01:31:03 +00:00
..
engine SCI: Fixed a bug in the script disassembler 2010-11-24 21:32:34 +00:00
graphics SCI: Some minor fixes for Phantasmagoria 2 (which doesn't work at all, since it has some differences in its views) 2010-11-20 00:20:05 +00:00
parser SCI: Remove any use of printf 2010-11-02 09:49:47 +00:00
sound SCI: Set _useMT32Track correctly for KQ5 Windows, thus simplifying the code 2010-11-25 01:31:03 +00:00
video ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
console.cpp SCI: Some slight changes to get the "find_callk" console command working in KQ5 2010-11-24 11:57:11 +00:00
console.h SCI: Unified the functionality and parameters of the disasm and disasm_addr commands 2010-11-17 08:05:11 +00:00
debug.h SCI: adding "bpr" and "bpw" debug commands 2010-09-02 09:05:08 +00:00
decompressor.cpp
decompressor.h
detection_tables.h SCI: Added support for the alternative GM tracks of the Windows version of KQ5CD (bug #3041239) 2010-11-25 01:19:45 +00:00
detection.cpp ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
event.cpp SCI: Added support for the keypad +/- keys 2010-11-22 18:39:06 +00:00
event.h SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154) 2010-07-29 10:48:54 +00:00
module.mk SCI: Moved the Object class in a separate file 2010-11-19 08:18:24 +00:00
resource_audio.cpp SCI: Added support for the alternative GM tracks of the Windows version of KQ5CD (bug #3041239) 2010-11-25 01:19:45 +00:00
resource_intern.h SCI: Add support for SCI2.1 chunk resources 2010-08-03 14:58:57 +00:00
resource.cpp SCI3: added a SCI3 implementation of findGameObject(), based on a patch by lskovlun 2010-11-17 11:17:38 +00:00
resource.h SCI: Update resource types for SCI2.1/3 2010-11-13 00:20:23 +00:00
sci.cpp SCI: Moved the Object class in a separate file 2010-11-19 08:18:24 +00:00
sci.h SCI3: Removed detection and any possible support of Shivers 2 2010-11-09 22:01:12 +00:00
util.cpp
util.h