scummvm/engines/sci/sound
2010-08-18 11:03:12 +00:00
..
drivers SCI MIDI: adding some asserts as well as proper initialization for _velocityMap 2010-08-18 11:03:12 +00:00
audio.cpp SOUND: Move the Mac snd decoder from SCI to /sound 2010-07-26 18:13:35 +00:00
audio.h kSciAudioWPlay should not actually play the song, but 'pre-load' it. We fake the pre-loading with a flag that will return 0 if the song has been called with kSciAudioWPlay. Fixes the dream sequence sound in MUMG. 2010-06-10 20:26:59 +00:00
midiparser_sci.cpp SCI: queuing signal, if signal not passed to scripts 2010-08-12 15:45:53 +00:00
midiparser_sci.h SCI: implementing real setVolume() support, fixing some fading in sci1 games (like pq3 intro) 2010-06-28 09:22:57 +00:00
music.cpp SCI: queuing signal, if signal not passed to scripts 2010-08-12 15:45:53 +00:00
music.h SCI: queuing signal, if signal not passed to scripts 2010-08-12 15:45:53 +00:00
soundcmd.cpp SCI: Changed a warning into a debugC 2010-08-18 07:58:38 +00:00
soundcmd.h SCI: Silenced some sound related warnings. Added an empty function for kDoSound(Restore), called when restoring games 2010-08-02 21:20:43 +00:00