mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 12:39:56 +00:00
0279ace9ae
are even used by the game scripts. This is in preparation for a restructuring of the volume model. Also removed unused get_music_volume() member. svn-id: r10872
88 lines
2.2 KiB
C++
88 lines
2.2 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001 Ludvig Strigeus
|
|
* Copyright (C) 2001-2003 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
#ifndef IMUSE_H
|
|
#define IMUSE_H
|
|
|
|
#include "common/scummsys.h"
|
|
#include "common/system.h"
|
|
#include "scumm/music.h"
|
|
|
|
class MidiDriver;
|
|
class OSystem;
|
|
class SoundMixer;
|
|
|
|
namespace Scumm {
|
|
|
|
class IMuseInternal;
|
|
class ScummEngine;
|
|
class Serializer;
|
|
|
|
class IMuse : public MusicEngine {
|
|
private:
|
|
OSystem *_system;
|
|
IMuseInternal *_target;
|
|
mutable OSystem::MutexRef _mutex;
|
|
|
|
IMuse(OSystem *system, IMuseInternal *target);
|
|
void in() const;
|
|
void out() const;
|
|
|
|
public:
|
|
~IMuse();
|
|
|
|
enum {
|
|
PROP_TEMPO_BASE,
|
|
PROP_NATIVE_MT32,
|
|
PROP_MULTI_MIDI,
|
|
PROP_OLD_ADLIB_INSTRUMENTS,
|
|
PROP_LIMIT_PLAYERS,
|
|
PROP_RECYCLE_PLAYERS,
|
|
PROP_DIRECT_PASSTHROUGH
|
|
};
|
|
|
|
void on_timer(MidiDriver *midi);
|
|
void pause(bool paused);
|
|
int save_or_load(Serializer *ser, ScummEngine *scumm);
|
|
int set_music_volume(uint vol);
|
|
void setMasterVolume(int vol);
|
|
void startSound(int sound);
|
|
void stopSound(int sound);
|
|
void stopAllSounds();
|
|
int getSoundStatus(int sound) const;
|
|
bool get_sound_active(int sound) const;
|
|
int getMusicTimer() const;
|
|
int32 doCommand (int a, int b, int c, int d, int e, int f, int g, int h);
|
|
int32 doCommand (int numargs, int args[]);
|
|
int clear_queue();
|
|
void setBase(byte **base);
|
|
uint32 property(int prop, uint32 value);
|
|
void terminate();
|
|
|
|
// Factory methods
|
|
static IMuse *create(OSystem *syst, SoundMixer *mixer, MidiDriver *midi);
|
|
};
|
|
|
|
} // End of namespace Scumm
|
|
|
|
#endif
|