scummvm/engines/dreamweb/detection.cpp
2021-12-26 18:48:43 +01:00

123 lines
3.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "common/algorithm.h"
#include "common/system.h"
#include "common/translation.h"
#include "common/text-to-speech.h"
#include "engines/advancedDetector.h"
#include "dreamweb/detection.h"
#include "dreamweb/dreamweb.h"
#define GAMEOPTION_TTS_THINGS GUIO_GAMEOPTIONS1
#define GAMEOPTION_TTS_SPEECH GUIO_GAMEOPTIONS2
static const PlainGameDescriptor dreamWebGames[] = {
{ "dreamweb", "DreamWeb" },
{ nullptr, nullptr }
};
static const DebugChannelDef debugFlagList[] = {
{DreamWeb::kDebugAnimation, "Animation", "Animation Debug Flag"},
{DreamWeb::kDebugSaveLoad, "SaveLoad", "Track Save/Load Function"},
DEBUG_CHANNEL_END
};
#include "dreamweb/detection_tables.h"
static const ADExtraGuiOptionsMap gameGuiOptions[] = {
{
GAMEOPTION_ORIGINAL_SAVELOAD,
{
_s("Use original save/load screens"),
_s("Use the original save/load screens instead of the ScummVM ones"),
"originalsaveload",
false
}
},
{
GAMEOPTION_BRIGHTPALETTE,
{
_s("Use bright palette mode"),
_s("Display graphics using the game's bright palette"),
"bright_palette",
true
}
},
#ifdef USE_TTS
{
GAMEOPTION_TTS_THINGS,
{
_s("Enable Text to Speech for Objects, Options, and the Bible Quote"),
_s("Use TTS to read the descriptions (if TTS is available)"),
"tts_enabled_objects",
false
}
},
{
GAMEOPTION_TTS_SPEECH,
{
_s("Enable Text to Speech for Subtitles"),
_s("Use TTS to read the subtitles (if TTS is available)"),
"tts_enabled_speech",
false
}
},
#endif
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
class DreamWebMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
DreamWebMetaEngineDetection():
AdvancedMetaEngineDetection(DreamWeb::gameDescriptions,
sizeof(DreamWeb::DreamWebGameDescription), dreamWebGames,
gameGuiOptions) {
_guiOptions = GUIO1(GUIO_NOMIDI);
}
const char *getEngineId() const override {
return "dreamweb";
}
const char *getName() const override {
return "DreamWeb";
}
const char *getOriginalCopyright() const override {
return "DreamWeb (C) Creative Reality";
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
};
REGISTER_PLUGIN_STATIC(DREAMWEB_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, DreamWebMetaEngineDetection);