slang-shaders/blurs/gizmo-composite-blur.slangp

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shaders = "1"
shader0 = "shaders/gizmo-blur.slang"
filter_linear0 = "true"
scale_type0 = viewport
parameters = "HORIZONTAL_BLUR;VERTICAL_BLUR;BLUR_OFFSET;SUBPIXEL_SCALING;BGR_LCD_PATTERN;COLOUR_BLEEDING"
HORIZONTAL_BLUR = "1.0"
VERTICAL_BLUR = "0.0"
BLUR_OFFSET = "0.65"
SUBPIXEL_SCALING = "1.0"
BGR_LCD_PATTERN = "0.0"
COLOUR_BLEEDING = "0.2"