mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-23 16:30:05 +00:00
193 lines
6.7 KiB
Plaintext
193 lines
6.7 KiB
Plaintext
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shaders = "14"
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feedback_pass = "0"
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shader0 = "../interpolation/shaders/b-spline-4-taps.slang"
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filter_linear0 = "true"
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wrap_mode0 = "clamp_to_edge"
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srgb_framebuffer0 = "true"
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scale_type_x0 = "viewport"
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scale_x0 = "1.000000"
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scale_type_y0 = "absolute"
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scale_y0 = "240"
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shader1 = "../reshade/shaders/LUT/multiLUT.slang"
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scale_type1 = source
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srgb_framebuffer1 = "true"
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SamplerLUT1 = "../reshade/shaders/LUT/grade-composite.png"
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SamplerLUT1_linear = true
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SamplerLUT2 = "../reshade/shaders/LUT/grade-rgb.png"
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SamplerLUT2_linear = true
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shader2 = "../crt/shaders/crt-royale/src/crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang"
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filter_linear2 = "false"
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wrap_mode2 = "clamp_to_border"
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mipmap_input2 = "false"
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alias2 = "ORIG_LINEARIZED"
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float_framebuffer2 = "false"
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srgb_framebuffer2 = "true"
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scale_type_x2 = "source"
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scale_x2 = "1.000000"
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scale_type_y2 = "source"
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scale_y2 = "1.000000"
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shader3 = "../crt/shaders/crt-royale/src/crt-royale-scanlines-vertical-interlacing.slang"
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filter_linear3 = "true"
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wrap_mode3 = "clamp_to_border"
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mipmap_input3 = "false"
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alias3 = "VERTICAL_SCANLINES"
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float_framebuffer3 = "false"
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srgb_framebuffer3 = "true"
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scale_type_x3 = "source"
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scale_x3 = "1.000000"
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scale_type_y3 = "viewport"
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scale_y3 = "1.000000"
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shader4 = "../crt/shaders/crt-royale/src/crt-royale-bloom-approx.slang"
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filter_linear4 = "true"
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wrap_mode4 = "clamp_to_border"
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mipmap_input4 = "false"
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alias4 = "BLOOM_APPROX"
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float_framebuffer4 = "false"
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srgb_framebuffer4 = "true"
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scale_type_x4 = "absolute"
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scale_x4 = "320"
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scale_type_y4 = "absolute"
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scale_y4 = "240"
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shader5 = "../blurs/shaders/royale/blur9fast-vertical.slang"
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filter_linear5 = "true"
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wrap_mode5 = "clamp_to_border"
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mipmap_input5 = "false"
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alias5 = ""
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float_framebuffer5 = "false"
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srgb_framebuffer5 = "true"
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scale_type_x5 = "source"
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scale_x5 = "1.000000"
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scale_type_y5 = "source"
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scale_y5 = "1.000000"
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shader6 = "../blurs/shaders/royale/blur9fast-horizontal.slang"
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filter_linear6 = "true"
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wrap_mode6 = "clamp_to_border"
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mipmap_input6 = "false"
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alias6 = "HALATION_BLUR"
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float_framebuffer6 = "false"
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srgb_framebuffer6 = "true"
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scale_type_x6 = "source"
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scale_x6 = "1.000000"
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scale_type_y6 = "source"
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scale_y6 = "1.000000"
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shader7 = "../crt/shaders/crt-royale/src/crt-royale-mask-resize-vertical.slang"
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filter_linear7 = "true"
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wrap_mode7 = "clamp_to_border"
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mipmap_input7 = "false"
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alias7 = ""
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float_framebuffer7 = "false"
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srgb_framebuffer7 = "false"
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scale_type_x7 = "absolute"
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scale_x7 = "64"
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scale_type_y7 = "viewport"
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scale_y7 = "0.062500"
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shader8 = "../crt/shaders/crt-royale/src/crt-royale-mask-resize-horizontal.slang"
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filter_linear8 = "false"
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wrap_mode8 = "clamp_to_border"
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mipmap_input8 = "false"
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alias8 = "MASK_RESIZE"
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float_framebuffer8 = "false"
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srgb_framebuffer8 = "false"
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scale_type_x8 = "viewport"
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scale_x8 = "0.062500"
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scale_type_y8 = "source"
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scale_y8 = "1.000000"
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shader9 = "../crt/shaders/crt-royale/src/crt-royale-scanlines-horizontal-apply-mask.slang"
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filter_linear9 = "true"
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wrap_mode9 = "clamp_to_border"
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mipmap_input9 = "false"
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alias9 = "MASKED_SCANLINES"
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float_framebuffer9 = "false"
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srgb_framebuffer9 = "true"
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scale_type_x9 = "viewport"
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scale_x9 = "1.000000"
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scale_type_y9 = "viewport"
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scale_y9 = "1.000000"
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shader10 = "../crt/shaders/crt-royale/src/crt-royale-brightpass.slang"
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filter_linear10 = "true"
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wrap_mode10 = "clamp_to_border"
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mipmap_input10 = "false"
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alias10 = "BRIGHTPASS"
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float_framebuffer10 = "false"
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srgb_framebuffer10 = "true"
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scale_type_x10 = "viewport"
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scale_x10 = "1.000000"
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scale_type_y10 = "viewport"
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scale_y10 = "1.000000"
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shader11 = "../crt/shaders/crt-royale/src/crt-royale-bloom-vertical.slang"
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filter_linear11 = "true"
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wrap_mode11 = "clamp_to_border"
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mipmap_input11 = "false"
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alias11 = ""
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float_framebuffer11 = "false"
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srgb_framebuffer11 = "true"
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scale_type_x11 = "source"
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scale_x11 = "1.000000"
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scale_type_y11 = "source"
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scale_y11 = "1.000000"
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shader12 = "../crt/shaders/crt-royale/src/crt-royale-bloom-horizontal-reconstitute.slang"
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filter_linear12 = "true"
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wrap_mode12 = "clamp_to_border"
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mipmap_input12 = "false"
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alias12 = ""
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float_framebuffer12 = "false"
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srgb_framebuffer12 = "true"
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scale_type_x12 = "source"
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scale_x12 = "1.000000"
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scale_type_y12 = "source"
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scale_y12 = "1.000000"
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shader13 = "../crt/shaders/crt-royale/src/crt-royale-geometry-aa-last-pass.slang"
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filter_linear13 = "true"
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texture_wrap_mode13 = "clamp_to_edge"
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mipmap_input13 = "true"
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alias13 = ""
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float_framebuffer13 = "false"
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srgb_framebuffer13 = "false"
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scale_type_x13 = "viewport"
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scale_x13 = "1.000000"
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scale_type_y13 = "viewport"
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scale_y13 = "1.000000"
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LUT_selector_param = "2.000000"
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crt_gamma = "2.400000"
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diffusion_weight = "0.000000"
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beam_min_sigma = "0.115000"
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beam_max_sigma = "0.285000"
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beam_spot_power = "0.010000"
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mask_type = "0.000000"
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border_size = "0.000000"
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border_darkness = "0.750000"
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border_compress = "3.000000"
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interlace_detect_toggle = "0.000000"
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textures = "mask_grille_texture_small;mask_grille_texture_large;mask_slot_texture_small;mask_slot_texture_large;mask_shadow_texture_small;mask_shadow_texture_large;SamplerLUT1;SamplerLUT2"
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mask_grille_texture_small = "../crt/shaders/crt-royale/TileableLinearApertureGrille15Wide8And5d5SpacingResizeTo64.png"
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mask_grille_texture_large = "../crt/shaders/crt-royale/TileableLinearApertureGrille15Wide8And5d5Spacing.png"
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mask_slot_texture_small = "../crt/shaders/crt-royale/TileableLinearSlotMaskTall15Wide9And4d5Horizontal9d14VerticalSpacingResizeTo64.png"
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mask_slot_texture_large = "../crt/shaders/crt-royale/TileableLinearSlotMaskTall15Wide9And4d5Horizontal9d14VerticalSpacing.png"
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mask_shadow_texture_small = "../crt/shaders/crt-royale/TileableLinearShadowMaskEDPResizeTo64.png"
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mask_shadow_texture_large = "../crt/shaders/crt-royale/TileableLinearShadowMaskEDP.png"
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mask_grille_texture_small_wrap_mode = "repeat"
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mask_grille_texture_large_wrap_mode = "repeat"
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mask_slot_texture_small_wrap_mode = "repeat"
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mask_slot_texture_large_wrap_mode = "repeat"
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mask_shadow_texture_small_wrap_mode = "repeat"
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mask_shadow_texture_large_wrap_mode = "repeat"
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mask_grille_texture_small_linear = "true"
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mask_grille_texture_large_linear = "true"
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mask_slot_texture_small_linear = "true"
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mask_slot_texture_large_linear = "true"
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mask_shadow_texture_small_linear = "true"
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mask_shadow_texture_large_linear = "true"
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mask_grille_texture_small_mipmap = "false" # Mipmapping causes artifacts with manually resized masks without tex2Dlod
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mask_grille_texture_large_mipmap = "true" # Essential for hardware-resized masks
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mask_slot_texture_small_mipmap = "false" # Mipmapping causes artifacts with manually resized masks without tex2Dlod
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mask_slot_texture_large_mipmap = "true" # Essential for hardware-resized masks
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mask_shadow_texture_small_mipmap = "false" # Mipmapping causes artifacts with manually resized masks without tex2Dlod
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mask_shadow_texture_large_mipmap = "true" # Essential for hardware-resized masks
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