diff --git a/blurs/dual_filter_2_pass.slangp b/blurs/dual_filter_2_pass.slangp index 3dad1b10..621e1c73 100644 --- a/blurs/dual_filter_2_pass.slangp +++ b/blurs/dual_filter_2_pass.slangp @@ -7,7 +7,7 @@ scale_x0 = 1.0 scale_y0 = 1.0 float_framebuffer0 = true -shader1 = shaders/dual_filter_downsample.slang +shader1 = shaders/dual_filter/downsample.slang filter_linear1 = true scale_type1 = source scale_x1 = 0.5 @@ -15,7 +15,7 @@ scale_y1 = 0.5 float_framebuffer1 = true wrap_mode1 = mirrored_repeat -shader2 = shaders/dual_filter_upsample.slang +shader2 = shaders/dual_filter/upsample.slang filter_linear2 = true scale_type2 = source scale_x2 = 2.0 diff --git a/blurs/dual_filter_4_pass.slangp b/blurs/dual_filter_4_pass.slangp index e655cd7f..a352a952 100644 --- a/blurs/dual_filter_4_pass.slangp +++ b/blurs/dual_filter_4_pass.slangp @@ -7,7 +7,7 @@ scale_x0 = 1.0 scale_y0 = 1.0 float_framebuffer0 = true -shader1 = shaders/dual_filter_downsample.slang +shader1 = shaders/dual_filter/downsample.slang filter_linear1 = true scale_type1 = source scale_x1 = 0.5 @@ -15,7 +15,7 @@ scale_y1 = 0.5 float_framebuffer1 = true wrap_mode1 = mirrored_repeat -shader2 = shaders/dual_filter_downsample.slang +shader2 = shaders/dual_filter/downsample.slang filter_linear2 = true scale_type2 = source scale_x2 = 0.5 @@ -23,7 +23,7 @@ scale_y2 = 0.5 float_framebuffer2 = true wrap_mode2 = mirrored_repeat -shader3 = shaders/dual_filter_upsample.slang +shader3 = shaders/dual_filter/upsample.slang filter_linear3 = true scale_type3 = source scale_x3 = 2.0 @@ -31,7 +31,7 @@ scale_y3 = 2.0 float_framebuffer3 = true wrap_mode3 = mirrored_repeat -shader4 = shaders/dual_filter_upsample.slang +shader4 = shaders/dual_filter/upsample.slang filter_linear4 = true scale_type4 = source scale_x4 = 2.0 diff --git a/blurs/dual_filter_6_pass.slangp b/blurs/dual_filter_6_pass.slangp index 181b8bf3..873e4877 100644 --- a/blurs/dual_filter_6_pass.slangp +++ b/blurs/dual_filter_6_pass.slangp @@ -7,7 +7,7 @@ scale_x0 = 1.0 scale_y0 = 1.0 float_framebuffer0 = true -shader1 = shaders/dual_filter_downsample.slang +shader1 = shaders/dual_filter/downsample.slang filter_linear1 = true scale_type1 = source scale_x1 = 0.5 @@ -15,7 +15,7 @@ scale_y1 = 0.5 float_framebuffer1 = true wrap_mode1 = mirrored_repeat -shader2 = shaders/dual_filter_downsample.slang +shader2 = shaders/dual_filter/downsample.slang filter_linear2 = true scale_type2 = source scale_x2 = 0.5 @@ -23,7 +23,7 @@ scale_y2 = 0.5 float_framebuffer2 = true wrap_mode2 = mirrored_repeat -shader3 = shaders/dual_filter_downsample.slang +shader3 = shaders/dual_filter/downsample.slang filter_linear3 = true scale_type3 = source scale_x3 = 0.5 @@ -31,7 +31,7 @@ scale_y3 = 0.5 float_framebuffer3 = true wrap_mode3 = mirrored_repeat -shader4 = shaders/dual_filter_upsample.slang +shader4 = shaders/dual_filter/upsample.slang filter_linear4 = true scale_type4 = source scale_x4 = 2.0 @@ -39,7 +39,7 @@ scale_y4 = 2.0 float_framebuffer4 = true wrap_mode4 = mirrored_repeat -shader5 = shaders/dual_filter_upsample.slang +shader5 = shaders/dual_filter/upsample.slang filter_linear5 = true scale_type5 = source scale_x5 = 2.0 @@ -47,7 +47,7 @@ scale_y5 = 2.0 float_framebuffer5 = true wrap_mode5 = mirrored_repeat -shader6 = shaders/dual_filter_upsample.slang +shader6 = shaders/dual_filter/upsample.slang filter_linear6 = true scale_type6 = source scale_x6 = 2.0