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make gtu pass2 linear
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@ -10,7 +10,7 @@ scale_type_x1 = viewport
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scale_x1 = 1.0
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scale_type_y1 = source
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scale_y1 = 1.0
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filter_linear1 = false
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filter_linear1 = true
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float_framebuffer1 = true
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shader2 = shaders/gtu-v050/pass3.slang
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