Commit Graph

1480 Commits

Author SHA1 Message Date
Hyllian
341aac7b7f
Add 2xsal-level2-xbr shader and presets (#573)
* Add 2xsal-level2-xbr shader and presets

Port of guest' shaders from Cg.

* xbr-xsal presets moved to presets subdir
2024-04-10 19:27:05 -05:00
hizzlekizzle
9f2c201028
Merge pull request #572 from Hyllian/master
Add NEDI-Hybrid shaders
2024-04-09 19:38:42 -05:00
hizzlekizzle
c342a69e3b
Merge pull request #567 from mattakins/master
More gameboy shader presets and modifications
2024-04-09 19:37:11 -05:00
Hyllian
2e3f25c347 Add NEDI-Hybrid shaders
- Update NEDI shaders;
- Add NEDI-hybrid shaders. It includes filter fallback (b-spline, jinc, catmull-rom).
2024-04-09 13:42:15 -03:00
hizzlekizzle
d7e15b9c05
Merge pull request #571 from fishcu/fishcu/minor-fixes
Minor fixes to input transformation library and blur fill
2024-04-09 08:54:47 -05:00
hizzlekizzle
932d2a6304
Merge pull request #570 from HyperspaceMadness/master
Added drez Downsampling and Updated Print Resolution
2024-04-09 07:31:20 -05:00
fishku
b5bf043b17 Change default param 2024-04-09 18:39:53 +09:00
fishku
5831505f0d Minor fixes found during GLSL porting of code 2024-04-09 18:39:53 +09:00
Matt Akins
155e471cae Updated gameboy preset names based on feedback 2024-04-07 23:12:28 -07:00
HyperspaceMadness
b6b3792816 Added drez and improved print-resolution 2024-04-07 22:12:29 -04:00
hizzlekizzle
05414f65e3
Merge pull request #568 from Hyllian/master
Update DDT and NEDI shaders
2024-04-05 15:28:55 -05:00
Hyllian
0135078c3a Update NEDI shaders
* Implemented bilinear fallback to get rid of most NEDI artifacts;
* User Param EDGE STRENGTH added. At value 1.0 it behaves as original NEDI.
* Presets updated.
2024-04-05 15:26:40 -03:00
Hyllian
2ac8ca7c1b Update ddt.slang
* Implemented Fallback to Bilinear controlled by user param.

* At its default value it gets rid of most ddt artifacts by falling back to relied bilinear filtering.

* At value 1.0, it behaves as original DDT shader.
2024-04-05 15:22:30 -03:00
Matt Akins
6bfb9df4df Added gameboy-advance preset
Created a preset for the gameboy shader optimized for Game Boy Advance games. This preset creates a cool LCD effect where pixels really pop.
2024-04-04 16:46:17 -07:00
Matt Akins
eab71b6be9 Added gameboy-pocket-high-contrast
Color palette taken from Tatsuya79's Handheld Border Shader project. A great color scheme for Game Boy games that falls in-between gameboy-pocket and gameboy-light-mode.
2024-04-04 16:43:54 -07:00
Matt Akins
69c2821239 Added gameboy-color-white-bg preset for gameboy shader
This is an alternative to my previous gameboy-color preset. It features a white background as opposed to the traditional sepia tone used to mimic the original Game Boy panels. This results in truer, brighter colors but a bit harder on the eyes and less nostalgic.
2024-04-04 16:36:07 -07:00
Matt Akins
f7cf08900e Restored gameboy shader Blending Mode default to 0
This variable determines how pixels are blended and affects the appearance of the pixel grid. The original Cg gameboy shader defaulted to Blending Mode 0. While a matter of preference, I find Blending Mode 0 looks better across a wider range of resolutions (especially handheld, lower resolution devices) and doesn't wash out the image like Blending Mode 1.
2024-04-04 16:30:35 -07:00
hizzlekizzle
dd228b941b
Merge pull request #566 from Hyllian/master
Add cheap-sharpen shader
2024-04-04 17:33:18 -05:00
Hyllian
7b0a142a17 Add cheap-sharpen shader
A lightweight sharpen shader with anti-ringing.
2024-04-04 17:50:18 -03:00
hizzlekizzle
2a7c19b6b4
Merge pull request #565 from Hyllian/master
Add bicubic-5-taps and hermite shaders
2024-04-02 18:11:32 -05:00
Hyllian
68d982035f Add bicubic-5-taps and hermite shaders
- Two standalone fast shaders.

* Hermite was never explicitly available, so I think it deserves a place. It's a slightly softer quilez shader.
2024-04-02 17:38:57 -03:00
hizzlekizzle
93c9547985
Merge pull request #564 from Hyllian/master
Add b-spline-4-taps and catmull-rom-5-taps
2024-04-01 19:12:25 -05:00
Hyllian
28fb09f791 Add b-spline-4-taps and catmull-rom-5-taps
Two standalone fast cubic shaders.
2024-04-01 16:11:32 -03:00
metallic77
1c0a4ccbd2
Update fake-crt-geom-potato.slang (#563) 2024-03-24 10:42:43 -05:00
metallic77
d367f6cf73
Update fake-crt-geom-potato.slang (#562) 2024-03-23 10:47:46 -05:00
metallic77
23166cd3e6
fake-CRT-Geom-potato switch to kaizer (#561)
* fake-CRT-Geom-potato switch to kaizer

* Update fake-crt-geom-potato.slang
2024-03-22 08:42:40 -05:00
hizzlekizzle
ec1d31b4b3
Merge pull request #560 from metallic77/slang
Update ntsc-mini.slang
2024-03-16 10:51:58 -05:00
metallic77
076081abe5
Update ntsc-mini.slang 2024-03-16 12:04:09 +02:00
hizzlekizzle
c934e47f53
Merge pull request #559 from metallic77/slang
Update ntsc-mini.slang
2024-03-15 17:45:45 -05:00
metallic77
7b62243af3
Update ntsc-mini.slang 2024-03-15 23:22:29 +02:00
metallic77
435532f92a
add options/tweaks (#558)
* add options/tweaks

* Update ntsc-mini.slang
2024-03-14 08:24:42 -05:00
metallic77
c383e0cfd0
add ntsc-mini (#557)
* Add files via upload

* Add files via upload
2024-03-13 21:01:34 -05:00
hizzlekizzle
7659b11f24
Merge pull request #556 from kokoko3k/master
Koko-aio: Sync to NG-1.9.13
2024-03-05 11:23:18 -06:00
Antonio Orefice
25abcc54d9 Koko-aio: Sync to NG-1.9.13 2024-03-05 09:38:54 +01:00
hizzlekizzle
d668788a29
Merge pull request #555 from Tatsuya79/master
crt-ntsc-sharp glow adjustments
2024-03-03 15:10:49 -06:00
hizzlekizzle
d797fc81c4
Merge pull request #553 from hunterk/png_optimize
Optimize a bunch of pngs to reduce repo size
2024-03-03 13:33:52 -06:00
hizzlekizzle
b3a7ea3597
Merge pull request #554 from kokoko3k/master
koko-aio: fix typos in presets (librashader failed tests)
2024-03-03 13:31:50 -06:00
Tatsuya79
59833ccb6e crt-ntsc-sharp glow adjustments 2024-03-03 19:12:02 +01:00
Antonio Orefice
698a9dec63 fix typos in presets.
Fixes librashader tests
2024-03-03 15:43:58 +01:00
hizzlekizzle
389c8953b5
Merge pull request #551 from Tatsuya79/master
update crt-ntsc-sharp presets
2024-03-02 20:35:36 -06:00
hunterk
7f250f68b0 optimize crt-yo6's texture 2024-03-02 20:01:46 -06:00
hunterk
e0d3747724 optimize metacrt textures 2024-03-02 19:58:18 -06:00
hunterk
779bef00e7 delete a bunch of big, unused images and optimize what's left 2024-03-02 19:55:50 -06:00
hunterk
71c8853494 optimize console borders 2024-03-02 19:45:21 -06:00
hunterk
2b986a6fdd optimize maximus-royale's phosphor LUTs to get another 600kb improvement 2024-03-02 19:37:11 -06:00
hunterk
4e22b232a1 optimize frame pngs to greatly reduce the repo size 2024-03-02 19:32:32 -06:00
Tatsuya79
ba3d6de18b update crt-ntsc-sharp presets 2024-03-02 23:11:21 +01:00
Manuel Alfayate Corchete
3a6d6d7c48
[newpixie-mini] Small optmization. (#550) 2024-02-26 08:03:16 -06:00
metallic77
23f27e2714
update ntsc-simple to current GLSL version (#549)
* Update ntsc-simple-1.slang

* Update ntsc-simple-2.slang
2024-02-20 08:02:10 -06:00
Jobima
89a5f03de8
Update ntsc-adaptive-4x.slangp (#548)
To make it more accurate
2024-02-16 09:18:55 -06:00