Commit Graph

212 Commits

Author SHA1 Message Date
hizzlekizzle
b23944563a Merge pull request #36 from Monroe88/borders
(border) Add SGB, Gameboy-Player, and faux-SGBA border shaders
2016-08-14 19:19:35 -05:00
hizzlekizzle
e7513579ad Merge pull request #37 from Monroe88/patch-4
Add parameters to sharp-bilinear and AANN shaders
2016-08-14 19:15:42 -05:00
Monroe88
c9bc79e10a (AANN) Add parameters 2016-08-14 14:12:16 -05:00
Monroe88
e410ff0886 (sharp-bilinear) Add parameters 2016-08-14 13:57:32 -05:00
Monroe88
ea58e06f96 (border) Add SGB, Gameboy-Player, and faux-SGBA border shaders 2016-08-14 13:41:41 -05:00
hunterk
6a8527a94e add actual gb-pass-5 port 2016-08-13 21:39:30 -05:00
hizzlekizzle
e4bffb247e whoops, committed wrong file :O 2016-08-13 21:07:26 -05:00
hizzlekizzle
0688fdec62 Merge pull request #35 from Monroe88/patch-3
Handheld folder changes
2016-08-13 21:02:53 -05:00
hunterk
d4b918338e add straight port of console-border last pass 2016-08-13 19:24:41 -05:00
Monroe88
a363633558 Add Pokefan531's newest color shaders. Keep original gba-color around as gba-color-old. 2016-08-13 11:08:45 -05:00
Monroe88
de93a3b37c Add gameboy-light and gameboy-pocket presets 2016-08-13 11:03:25 -05:00
Monroe88
26f4ccad95 Rearrange handheld folder to match common-shaders layout 2016-08-13 11:02:02 -05:00
hunterk
8f4886fcc3 add initial, broken first pass of crt-royale 2016-08-12 11:04:59 -05:00
hunterk
f0dcc2198d add adaptive-sharpen 2016-08-12 10:53:17 -05:00
hizzlekizzle
b036db49ed Merge pull request #34 from rz5/patch-2
Update crt-easymode-halation.slang
2016-08-11 13:19:10 -05:00
rz5
1ca0462818 Update crt-easymode-halation.slang
These 2 factors cancel out, I think.
2016-08-11 18:28:34 +01:00
rz5
5d7574566f Update crt-easymode-halation.slang
Fix compilation and 1 style nit.
2016-08-11 17:04:51 +01:00
hizzlekizzle
9b3ce45199 Merge pull request #33 from rz5/master
(nonfunctional) Ported crt-easymode-halation.
2016-08-11 10:04:58 -05:00
Arzed Five
7c3c324b81 (nonfunctional) Ported crt-easymode-halation.
I assume the last pass has some mistake in it, which results in
chromatic aberration and/or color shifting.
2016-08-11 15:58:13 +01:00
hunterk
caab2e23f8 move antialiasing into main directory 2016-08-11 08:50:07 -05:00
hunterk
1a7c251279 add advanced-aa shader 2016-08-11 08:49:39 -05:00
hunterk
119d5f76cf add crashy aa-shader-4.0 2016-08-10 16:22:43 -05:00
hunterk
748440e43f add nonfunctional dir, add gtu-famicom and super-xbr to it 2016-08-10 16:04:38 -05:00
hunterk
d743b85124 move maister's crt shaders into 'slangtest' 2016-08-10 08:29:30 -05:00
hunterk
f430a33c14 make gtu pass2 linear 2016-08-09 16:16:54 -05:00
hunterk
fdb389c549 add aliaspider's GTU 2016-08-09 16:15:41 -05:00
hunterk
744aea4918 fix hqx shaders 2016-08-09 09:14:03 -05:00
hunterk
99b786a13c fix stupid problem with 2xBR-multipass 2016-08-08 12:25:33 -05:00
hizzlekizzle
54a170d5a4 Merge pull request #32 from rz5/master
(retro) Ported retro-v2 and the respective preset.
2016-08-07 14:19:04 -05:00
Arzed Five
f0c2969e74 (retro) Ported retro-v2 and the respective preset. 2016-08-07 18:42:11 +01:00
hizzlekizzle
391c9e7912 Merge pull request #31 from Tatsuya79/master
GBA border better lighting effect and scaling.
2016-08-07 09:10:26 -05:00
Tatsuya79
aaf7a99e55 GBA border better lighting effect and scaling. 2016-08-07 12:42:05 +02:00
hizzlekizzle
b58fb0a433 Merge pull request #30 from rz5/master
(handheld) Add parameters to lcd-grid-v2; port a Cg preset that uses it.
2016-08-06 21:07:11 -05:00
Arzed Five
ffc0db1243 (handheld) Add parameters to lcd-grid-v2 and port a Cg preset that uses
it.
2016-08-07 00:15:10 +01:00
hizzlekizzle
d5dffd4618 Merge pull request #29 from Tatsuya79/master
console-border: Display border on top.
2016-08-06 15:20:15 -05:00
Tatsuya79
11f79872ad console-border: Display border on top. 2016-08-06 15:06:04 +02:00
hizzlekizzle
b1258aacb2 Merge pull request #28 from rz5/master
(console-border) The presets had wrong paths, they're all fixed now.
2016-08-05 16:32:46 -05:00
Arzed Five
e1dddbc3e0 (console-border) The presets had wrong paths, they're all fixed now.
Deleted the gb-pass#.slang files from the shader-files folder; we'll
just use what's in ../gameboy/shader-files instead.
2016-08-05 22:25:21 +01:00
hunterk
2455dacc69 add game gear console borders 2016-08-05 15:19:50 -05:00
hunterk
5cdda18c5c add dmg and gbp console-borders and fix gameboy shader 2016-08-05 15:07:34 -05:00
hunterk
09f0cdd84c add neo geo pocket color console-borders 2016-08-05 12:12:46 -05:00
hunterk
7e7414103b add gba console-borders 2016-08-05 12:00:29 -05:00
hunterk
cc9d9efefc add gbc console borders 2016-08-05 11:36:34 -05:00
hunterk
d38da74ed2 add hexagon border 2016-08-05 10:15:56 -05:00
hunterk
570d027900 add color-mangler 2016-08-04 07:36:29 -05:00
hizzlekizzle
7214e2c54c Merge pull request #27 from rz5/master
(motionblur) Everything ported to slang.
2016-08-03 15:25:27 -05:00
Arzed Five
e585d6cb3d (motionblur) Everything ported to slang.
The braid-rewind shader won't compile because it relies on
'global.FrameDirection', meant to be the counterpart to Cg's
IN.frame_direction.
2016-08-03 20:04:57 +01:00
hizzlekizzle
efc3ef4538 Merge pull request #26 from rz5/master
Added parameters to all modified files.
2016-08-03 08:20:31 -05:00
hizzlekizzle
323fd4dfc2 get hqx to compile; still looks wrong 2016-08-03 08:19:55 -05:00
Arzed Five
6a31c2dec5 Added parameters to all modified files.
Fixed a bug (introduced when porting to slang) related
to crt-hyllian and the PHOSPHOR feature.
2016-08-03 06:24:41 +01:00