Commit Graph

35 Commits

Author SHA1 Message Date
hunterk
2b30c6089f
Make a bunch of implicit scaling settings explicit (#375)
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory

* remove extraneous file

* switch vhs from viewport to source scaling
2023-03-20 10:03:42 -05:00
hunterk
c10a40e656
Replace "Original" texture with stock reference pass (#343)
* update shaders that use Original to use a reference pass instead for append/prepend readiness

* remove some extraneous files

* fix super-xbr preset that was already broken apparently
2022-12-23 23:31:11 -06:00
hizzlekizzle
cc988bdeb5
Create analog_overshoot.slang 2022-09-27 10:17:59 -05:00
hunterk
57aa495ca1 cleanup ntsc dir 2022-09-24 09:00:43 -05:00
hunterk
425c3692b0 add dannyld's rainbow preset 2021-11-27 16:06:39 -06:00
Tatsuya79
3075c3c351
update ntsc-tate and some ntsc presets 2021-07-30 16:26:46 +02:00
hunterk
8524a42da5
Add crt-guest-advanced, update other crt-guest, update ntsc-adaptive (#183)
* update crt-guest, add advanced

* re-add some prematurely deleted GDV passes

* fix ntsc res behavior

* disable field-merging on 2-phase to allow MD rainbow artifacting

* remove unused function
2021-07-30 08:24:20 -05:00
Tatsuya79
0a68f836b3
ntsc-adaptive adreno optimisation 2021-07-05 22:04:55 +02:00
Tatsuya79
6f17bbcef5
parameterize ntsc-tate as ntsc-adaptive was 2021-06-10 01:23:03 +02:00
hunterk
7c1a778f4f
changes to ntsc-adaptive, more blurs, NDS color, gamma ramp (#178)
* add updated NDS color, Super Sleuth gamma ramp and more trogglemonkey blurs

* whoops, remove debug workaround

* remove reference to Cg shaders

* make ntsc-adaptive more custom, add RF preset, move some ntsc presets to 'presets'
2021-06-04 17:51:24 -05:00
Tatsuya79
8a59989df4
ntsc-adaptive-tate, smart-morph additions 2021-05-22 15:16:23 +02:00
hunterk
a24fd351db update phase in main function 2020-02-17 11:44:18 -06:00
hunterk
df9b480805 add ntsc-adaptive, move some presets to it and remove redundant presets 2020-02-16 23:11:31 -06:00
hunterk
e6d6393744 add cgwg-famicom-geom and move all raw palette shaders into a new subdir 2019-05-20 14:58:19 -05:00
hizzlekizzle
bfb0e4f967
correct yellow tint in ntsc 320px svideo preset 2018-06-12 08:49:45 -05:00
hunterk
f3a8e541c8 add vhs shader and mimic layout of GLSL repo 2018-04-09 10:55:36 -05:00
hunterk
a9455fec40 add ntsc-xot shader and preset 2017-09-12 15:14:23 -05:00
hunterk
0f247809e2 update mame-ntsc 2017-07-25 15:13:42 -05:00
hunterk
e86c936233 fix texcoord issue, add runtime toggle for split bar 2017-07-07 16:22:47 -05:00
hunterk
c8b177a9da another texCoord fix 2017-06-12 20:58:52 -05:00
hunterk
d59a49abd5 whoops, remove lottes from artifact colors preset 2017-06-05 11:26:21 -05:00
hunterk
c2cf44cea3 tweak some presets 2017-06-01 16:30:29 -05:00
hunterk
05a12bf533 update artifact-colors shaders and preset 2017-05-31 10:49:34 -05:00
hunterk
578ae7faa2 add crt-frutbunn and add shadertoy link to artifact-colors 2017-05-25 08:24:36 -05:00
hunterk
b91c6702f5 forgot aliases in artifact-colors preset 2017-05-24 16:14:51 -05:00
hunterk
0ef58d965c add mame-ntsc-singlepass and artifact-colors shaders and presets 2017-05-24 16:11:48 -05:00
Monroe88
aa3638d4ec Add a NTSC NES color decoder shader, based on Bisqwit's code 2017-04-20 00:43:11 -05:00
hizzlekizzle
ee05ea7f18 whoops, too much 2016-12-08 13:24:37 -06:00
hizzlekizzle
a8394785d1 increase grain on vcr shader 2016-12-08 13:22:43 -06:00
hunterk
1f9f26397c fix image-adjustment and add option for always-on OSD in VCR shader 2016-12-06 16:24:04 -06:00
hunterk
400d5dead9 add VCR shader 2016-12-02 11:21:15 -06:00
hunterk
e1fe670222 add mame-ntsc 2016-11-29 13:05:52 -06:00
hunterk
806e5fe46c add parameters and push constants to ntsc-gauss-pass 2016-08-02 11:30:14 -05:00
hunterk
97106f2185 fix NTSC shader 2016-07-13 13:59:27 -05:00
hunterk
08433c4564 blind commit ntsc 2016-07-12 23:38:02 -05:00