shaders = "3" feedback_pass = "0" shader0 = "shaders/hyllian/support/multiLUT-modified.slang" wrap_mode0 = "clamp_to_border" mipmap_input0 = "false" alias0 = "" float_framebuffer0 = "false" srgb_framebuffer0 = "false" scale_type_x0 = "source" scale_x0 = "1.000000" scale_type_y0 = "source" scale_y0 = "1.000000" shader1 = "shaders/hyllian/crt-hyllian-sinc-pass0.slang" filter_linear1 = "false" wrap_mode1 = "clamp_to_border" mipmap_input1 = "false" alias1 = "" float_framebuffer1 = "false" srgb_framebuffer1 = "true" scale_type_x1 = "viewport" scale_x1 = "1.000000" scale_type_y1 = "source" scale_y1 = "1.000000" shader2 = "shaders/hyllian/crt-hyllian-pass1.slang" filter_linear2 = "false" wrap_mode2 = "clamp_to_edge" mipmap_input2 = "false" alias2 = "" float_framebuffer2 = "false" srgb_framebuffer2 = "true" scale_type_x2 = "source" scale_x2 = "1.000000" scale_type_y2 = "viewport" scale_y2 = "1.000000" LUT_selector_param = "2.000000" HFILTER_PROFILE = "2.000000" PHOSPHOR_LAYOUT = "2.000000" BRIGHTBOOST = "1.500000 textures = "SamplerLUT1;SamplerLUT2" SamplerLUT1 = "shaders/guest/advanced/lut/ntsc-lut.png" SamplerLUT1_linear = true SamplerLUT2 = "shaders/hyllian/support/LUT/some-grade.png" SamplerLUT2_linear = true