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24 lines
750 B
Plaintext
24 lines
750 B
Plaintext
Unfortunately d3d10, d3d11 and d3d12 output drivera in Retroarch has some bugs preventing
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koko-aio from running properly or running at all.
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If you absolutely need to use one of those output drivers (xbox user?),
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then you NEED to open the file located in config\config-user-optional.txt
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with a text editor and turn the line:
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// #define D3D_WORKAROUND
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into:
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#define D3D_WORKAROUND
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So, removing the leading "//", and save it.
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That way some workarounds will be activated and you should be able to run
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koko-aio on your xbox or with a direct3d output driver.
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As of today doing that will disable:
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* Performance optimizations when drawing anything outside the game content area
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* Delta render
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* Luminosity tied zoom
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* Leds scene change detection
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