mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-26 18:10:33 +00:00
77b6ca6bed
* Implement average fill * Implement corner blend modes * Add copyright; Change defaults; Add some polish * Add settings delimiter * Fix settings name
60 lines
1.2 KiB
Plaintext
60 lines
1.2 KiB
Plaintext
shaders = 7
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shader0 = ../blurs/shaders/kawase/linearize.slang
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scale_type0 = source
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scale_x0 = 1.0
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scale_y0 = 1.0
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float_framebuffer0 = true
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alias0 = "Input"
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shader1 = shaders/average_fill/crop_and_sample_top.slang
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filter_linear1 = true
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scale_type1 = absolute
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scale_x1 = 512
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scale_y1 = 64
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float_framebuffer1 = true
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wrap_mode1 = mirrored_repeat
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alias1 = "Top"
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shader2 = shaders/average_fill/crop_and_sample_bottom.slang
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filter_linear2 = true
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scale_type2 = absolute
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scale_x2 = 512
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scale_y2 = 64
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float_framebuffer2 = true
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mipmap_input2 = true
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alias2 = "Bottom"
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shader3 = shaders/average_fill/crop_and_sample_left.slang
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filter_linear3 = true
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scale_type3 = absolute
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scale_x3 = 64
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scale_y3 = 512
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float_framebuffer3 = true
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mipmap_input3 = true
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alias3 = "Left"
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shader4 = shaders/average_fill/crop_and_sample_right.slang
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filter_linear4 = true
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scale_type4 = absolute
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scale_x4 = 64
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scale_y4 = 512
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float_framebuffer4 = true
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mipmap_input4 = true
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alias4 = "Right"
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shader5 = shaders/average_fill/compose.slang
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filter_linear5 = true
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scale_type5 = viewport
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scale_x5 = 1.0
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scale_y5 = 1.0
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float_framebuffer5 = true
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mipmap_input5 = true
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shader6 = ../blurs/shaders/kawase/delinearize.slang
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filter_linear6 = true
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scale_type6 = viewport
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scale_x6 = 1.0
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scale_y6 = 1.0
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float_framebuffer6 = true
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