mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-26 18:10:33 +00:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
12 lines
224 B
Plaintext
12 lines
224 B
Plaintext
shaders = "1"
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shader0 = "shaders/lcd1x_nds.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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mipmap_input0 = "false"
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alias0 = ""
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float_framebuffer0 = "false"
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srgb_framebuffer0 = "false"
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scale_type0 = viewport
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