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e585d6cb3d
The braid-rewind shader won't compile because it relies on 'global.FrameDirection', meant to be the counterpart to Cg's IN.frame_direction.
8 lines
111 B
Plaintext
8 lines
111 B
Plaintext
shaders = 1
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shader0 = shaders/feedback.slang
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scale_type0 = source
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scale0 = 1.0
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filter_linear0 = false
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