slang-shaders/ntsc/shaders
hunterk 8731861b22
add some BFI shaders and blargg's NTSC port (#653)
* Create bfi-simple.slang

* Create bfi-simple.slangp

* add blargg's NTSC port

* Create blargg.slangp

* add edge-blended 240 hz rolling scan BFI

* Add files via upload

* add subframe motionblur test

* Create subframe-motionblur-test.slangp

* Create checkerboard.slang

* Create checkerboard.slangp

* start moving motionblur_test to bfi directory

* add motionblur_test preset

* Delete bfi/shaders/checkerboard.slang

doesn't work anyway

* Delete bfi/checkerboard.slangp

doesn't work anyway

* finish moving motionblur_test

* finish moving motionblur_test

* move some stuff around

* optimize pngs

* add some missing licenses
2024-11-21 22:27:33 -06:00
..
artifact-colors Replace "Original" texture with stock reference pass (#343) 2022-12-23 23:31:11 -06:00
blargg add some BFI shaders and blargg's NTSC port (#653) 2024-11-21 22:27:33 -06:00
maister cleanup ntsc dir 2022-09-24 09:00:43 -05:00
mame-ntsc update mame-ntsc 2017-07-25 15:13:42 -05:00
ntsc-adaptive Add Rainbow Effect to ntsc-adaptive 2024-01-26 13:29:55 -03:00
ntsc-adaptive-tate Update ntsc-tate-pass2.slang 2024-01-20 21:13:12 +01:00
ntsc-simple ntsc-simple update to glsl version (#626) 2024-08-23 11:32:14 -05:00
patchy-ntsc ensure testPattern() always has a return condition 2024-09-17 18:11:50 -05:00
analog_overshoot.slang Create analog_overshoot.slang 2022-09-27 10:17:59 -05:00
ntsc-blastem.slang add Sik's NTSC shader ported from blastem 2024-01-16 08:53:40 -06:00
ntsc-xot.slang add ntsc-xot shader and preset 2017-09-12 15:14:23 -05:00