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![fishcu](/assets/img/avatar_default.png)
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
9 lines
160 B
Plaintext
9 lines
160 B
Plaintext
shaders = "1"
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shader0 = "shaders/uniform-nearest.slang"
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filter_linear0 = "true"
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scale_type0 = viewport
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parameters = "BGR_LCD_PATTERN"
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BGR_LCD_PATTERN = "0.0"
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