mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-26 18:10:33 +00:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
53 lines
1.2 KiB
Plaintext
53 lines
1.2 KiB
Plaintext
shaders = "10"
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shader0 = ../stock.slang
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alias0 = diff_refpass
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shader1 = ../stock.slang
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alias1 = XbrSource
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shader2 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang"
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filter_linear2 = "false"
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scale_type2 = "source"
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scale2 = "1.000000"
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shader3 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1.slang"
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filter_linear3 = "false"
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scale_type3 = "source"
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scale3 = "2.000000"
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shader4 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass2.slang"
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filter_linear4 = "false"
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scale_type4 = "source"
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scale4 = "1.000000"
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alias4 = "REF"
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shader5 = "../interpolation/shaders/cubic.slang"
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filter_linear5 = "false"
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scale_type5 = "source"
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scale5 = "0.500000"
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shader6 = "shaders/diff.slang"
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filter_linear6 = "false"
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scale_type6 = "source"
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scale6 = "1.000000"
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shader7 = "shaders/super-res-ex.slang"
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filter_linear7 = "true"
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scale_type7 = "source"
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scale7 = "2.000000"
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shader8 = "../misc/shaders/deposterize/deposterize-pass0.slang"
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filter_linear8 = "false"
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scale_type8 = "source"
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scale8 = "1.000000"
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shader9 = "../misc/shaders/deposterize/deposterize-pass1.slang"
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filter_linear9 = "false"
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scale_type9 = "source"
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scale9 = "1.000000"
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shader10 = "../edge-smoothing/xbr/shaders/super-xbr/custom-jinc2-sharper.slang"
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filter_linear10 = "false"
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scale_type10 = viewport
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