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https://github.com/libretro/slang-shaders.git
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3796d44482
* Update geom.slang - Change some var names to not conflict with other shaders. * FIx for Geom shader - Fix moire artifacts; - Rename all vars using 'geom_' prefix to not conflict with other shaders vars; - Added geom-append preset.
13 lines
214 B
Plaintext
13 lines
214 B
Plaintext
shaders = 2
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shader0 = ../stock.slang
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filter_linear0 = false
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scale_type0 = viewport
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shader1 = shaders/geom.slang
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filter_linear1 = true
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scale_type1 = viewport
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wrap_mode1 = "clamp_to_border"
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mipmap_input1 = "true"
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