slang-shaders/misc/geom.slangp
Hyllian 3796d44482
Update geom.slang (#606)
* Update geom.slang

- Change some var names to not conflict with other shaders.

* FIx for Geom shader

- Fix moire artifacts;
- Rename all vars using 'geom_' prefix to not conflict with other shaders vars;
- Added geom-append preset.
2024-06-23 09:04:06 -05:00

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shaders = 2
shader0 = ../stock.slang
filter_linear0 = false
scale_type0 = viewport
shader1 = shaders/geom.slang
filter_linear1 = true
scale_type1 = viewport
wrap_mode1 = "clamp_to_border"
mipmap_input1 = "true"