mirror of
https://github.com/libretro/slang-shaders.git
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2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling |
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shaders | ||
2xsal-level2-crt.slangp | ||
2xsal.slangp | ||
4xsal-level2-crt.slangp | ||
4xsal-level2-hq.slangp | ||
4xsal-level2.slangp |