mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-24 00:39:44 +00:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
20 lines
512 B
Plaintext
20 lines
512 B
Plaintext
shaders = 2
|
|
|
|
shader0 = shaders/hyllian/crt-hyllian-multipass/crt-hyllian-pass0.slang
|
|
filter_linear0 = false
|
|
srgb_framebuffer0 = true
|
|
scale_type_x0 = viewport
|
|
scale_type_y0 = source
|
|
scale_x0 = 1.0
|
|
scale_y0 = 1.0
|
|
|
|
shader1 = shaders/hyllian/crt-hyllian-multipass/crt-hyllian-pass1.slang
|
|
filter_linear1 = false
|
|
scale_type1 = viewport
|
|
|
|
# Uncomment these lines for a sharper variation
|
|
#parameters = "SHARPNESS;SCANLINES_STRENGTH;BEAM_MIN_WIDTH"
|
|
#SHARPNESS = "2.0"
|
|
#SCANLINES_STRENGTH = "0.50"
|
|
#BEAM_MIN_WIDTH = "0.44"
|