slang-shaders/crt
rz5 54fb6ee4b2 Update crt-hyllian.slang
Cg/HLSL have row major matrices. In GLSL/slang shaders, we have to reverse the operand order around.
This shader should now be completely fixed.
2016-07-18 14:35:00 +01:00
..
common.inc Use #include in crt/ shaders. 2016-03-25 17:34:21 +01:00
crt-cubic.slangp Add initial CRT-cubic and CRT-lanczos. 2016-02-16 22:56:22 +01:00
crt-easymode.slang Update crt-easymode.slang 2016-07-16 00:45:50 +01:00
crt-geom.slang Update crt-geom.slang 2016-07-16 00:01:38 +01:00
crt-geom.slangp blind commit for crt-geom 2016-07-12 21:55:48 -05:00
crt-hyllian.slang Update crt-hyllian.slang 2016-07-18 14:35:00 +01:00
crt-lanczos.slangp Add initial CRT-cubic and CRT-lanczos. 2016-02-16 22:56:22 +01:00
crt-lottes.slang bring back the hacky clamp fix 2016-07-13 15:35:51 -05:00
crt-lottes.slangp add crt-lottes 2016-07-12 15:20:15 -05:00
cubic.slang Use #include in crt/ shaders. 2016-03-25 17:34:21 +01:00
linearize.slang Add initial CRT-cubic and CRT-lanczos. 2016-02-16 22:56:22 +01:00
retroarch.slangp Add initial CRT-cubic and CRT-lanczos. 2016-02-16 22:56:22 +01:00
scanline.slang Use #include in crt/ shaders. 2016-03-25 17:34:21 +01:00
sinc.slang Use #include in crt/ shaders. 2016-03-25 17:34:21 +01:00