mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-27 02:20:41 +00:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
6 lines
104 B
Plaintext
6 lines
104 B
Plaintext
shaders = 1
|
|
|
|
shader0 = shaders/bayer-matrix-dithering.slang
|
|
filter_linear0 = false
|
|
scale_type0 = source
|