mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-23 08:19:54 +00:00
b9e012f25c
* Patchy NTSC - Fix hue offset on 2C02E * Patchy NTSC - Fully update patchy-color.slang Updated Patchy Color to have all of Patchy NTSC's features. * Add slangp file for Patchy Color Now, Patchy Color is officially usable, instead of being hidden and unfinished. * Patchy NTSC - Add NES real hardware video capture colors * Patchy NTSC - Fix bizzare incorrect smearing levels Seriously, why did I leave it like that? * Patchy NTSC - Don't apply Gen/MD palette on test patterns * Patchy NTSC - Add chromatic adaptation for some D93 LUTs * blah blah * Patchy NTSC - Set default LUT to Trinitron * Patchy NTSC - Update presets based on fixed smearing behavior Returned the hue rotations and saturations to defaults, and increased the threshold for smearing. The defaults don't show the smear out-of-the-box anymore; you will only see it if you turn up your contrast and/or saturation. * Patchy NTSC - Use video-captured NES color by default |
||
---|---|---|
.. | ||
shaders | ||
accessibility_mods.slangp | ||
anti-flicker.slangp | ||
ascii.slangp | ||
bead.slangp | ||
bob-deinterlacing.slangp | ||
chroma.slangp | ||
chromaticity.slangp | ||
cmyk-halftone-dot.slangp | ||
cocktail-cabinet.slangp | ||
color-mangler.slangp | ||
colorimetry.slangp | ||
convergence.slangp | ||
deband.slangp | ||
deinterlace.slangp | ||
edge-detect.slangp | ||
ega.slangp | ||
geom-append.slangp | ||
geom.slangp | ||
glass.slangp | ||
grade-no-LUT.slangp | ||
grade.slangp | ||
half_res.slangp | ||
image-adjustment.slangp | ||
img_mod.slangp | ||
interlacing.slangp | ||
natural-vision.slangp | ||
night-mode.slangp | ||
ntsc-colors.slangp | ||
patchy-color.slangp | ||
print-resolution.slangp | ||
relief.slangp | ||
retro-palettes.slangp | ||
simple_color_controls.slangp | ||
ss-gamma-ramp.slangp | ||
tonemapping.slangp | ||
white_point.slangp | ||
yiq-hue-adjustment.slangp |