slang-shaders/crt/crt-hyllian-curvature-ntsc.slangp
hunterk 182766b2a1
Point ntsc-adaptive to guest.r's version; add initial cathode-retro port (#514)
* initial cathode-retro port

* move ntsc-adaptive and most associated presets over to use guest.r's modified version

* fix some ctrl^H goofs

* add license blocks to cathode-retro shaders

* updates to cathode-retro; signal stuff is still broken but less so maybe
2023-11-27 07:59:22 -06:00

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shaders = "9"
shader0 = ../stock.slang
alias0 = PrePass0
shader1 = shaders/guest/advanced/ntsc/ntsc-pass1.slang
alias1 = NPass1
scale_type_x1 = source
scale_type_y1 = source
scale_x1 = 4.0
scale_y1 = 1.0
float_framebuffer1 = true
filter_linear1 = false
shader2 = shaders/guest/advanced/ntsc/ntsc-pass2.slang
filter_linear2 = true
float_framebuffer2 = true
scale_type2 = source
scale_x2 = 0.5
scale_y2 = 1.0
shader3 = shaders/guest/advanced/ntsc/ntsc-pass3.slang
filter_linear3 = true
scale_type3 = source
scale_x3 = 1.0
scale_y3 = 1.0
shader4 = "../crt/shaders/hyllian/crt-hyllian-curvature.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_border"
mipmap_input4 = "false"
alias4 = "CRTPass"
float_framebuffer4 = "false"
srgb_framebuffer4 = "true"
scale_type_x4 = "viewport"
scale_x4 = "1.000000"
scale_type_y4 = "viewport"
scale_y4 = "1.000000"
shader5 = "../crt/shaders/glow/threshold.slang"
filter_linear5 = "true"
wrap_mode5 = "clamp_to_border"
mipmap_input5 = "false"
alias5 = ""
float_framebuffer5 = "false"
srgb_framebuffer5 = "true"
shader6 = "../crt/shaders/glow/blur_horiz.slang"
filter_linear6 = "true"
wrap_mode6 = "clamp_to_border"
mipmap_input6 = "true"
alias6 = ""
float_framebuffer6 = "false"
srgb_framebuffer6 = "true"
scale_type_x6 = "viewport"
scale_x6 = "0.200000"
scale_type_y6 = "viewport"
scale_y6 = "0.200000"
shader7 = "../crt/shaders/glow/blur_vert.slang"
filter_linear7 = "true"
wrap_mode7 = "clamp_to_border"
mipmap_input7 = "false"
alias7 = ""
float_framebuffer7 = "false"
srgb_framebuffer7 = "true"
shader8 = "../crt/shaders/glow/resolve.slang"
filter_linear8 = "true"
wrap_mode8 = "clamp_to_border"
mipmap_input8 = "false"
alias8 = ""
float_framebuffer8 = "false"
srgb_framebuffer8 = "false"
scale_type8 = viewport
parameters = "linearize;quality;ntsc_sat;BEAM_PROFILE;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;PHOSPHOR_LAYOUT;MASK_INTENSITY;CRT_ANTI_RINGING;InputGamma;OutputGamma;VSCANLINES;CRT_CURVATURE;CRT_warpX;CRT_warpY;CRT_cornersize;CRT_cornersmooth;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
BEAM_PROFILE = "0.000000"
HFILTER_PROFILE = "1.000000"
BEAM_MIN_WIDTH = "0.920000"
BEAM_MAX_WIDTH = "1.000000"
SCANLINES_STRENGTH = "0.720000"
COLOR_BOOST = "1.600000"
PHOSPHOR_LAYOUT = "4.000000"
MASK_INTENSITY = "0.700000"
CRT_ANTI_RINGING = "1.000000"
InputGamma = "2.000000"
OutputGamma = "2.000000"
VSCANLINES = "0.000000"
CRT_CURVATURE = "1.000000"
CRT_warpX = "0.015000"
CRT_warpY = "0.015000"
CRT_cornersize = "0.010000"
CRT_cornersmooth = "380.000000"
GLOW_WHITEPOINT = "0.900000"
GLOW_ROLLOFF = "3.000000"
BLOOM_STRENGTH = "0.100000"
OUTPUT_GAMMA = "2.200000"
CURVATURE = "0.000000"
warpX = "0.015000"
warpY = "0.015000"
cornersize = "0.010000"
cornersmooth = "380.000000"
noise_amt = "0.000000"
shadowMask = "0.000000"
maskDark = "0.500000"
maskLight = "1.500000"
linearize = "1.0"
quality = "0.0"
ntsc_sat = "1.2"