mirror of
https://github.com/libretro/slang-shaders.git
synced 2025-02-21 10:30:35 +00:00

- Only 4x version for now; - Curvature is broken in this preset. It'll be fixed in future updates.
95 lines
2.1 KiB
Plaintext
95 lines
2.1 KiB
Plaintext
shaders = "10"
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feedback_pass = "0"
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shader0 = "shaders/mixed-res/multiLUT-modified.slang"
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scale_type0 = "source"
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scale0 = "1.000000"
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SamplerLUT1 = "../reshade/shaders/LUT/grade-composite.png"
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SamplerLUT1_linear = true
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SamplerLUT2 = "../reshade/shaders/LUT/grade-rgb.png"
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SamplerLUT2_linear = true
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shader1 = "shaders/mixed-res/coder.slang"
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scale_type1 = "source"
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scale1 = "1.000000"
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shader2 = "shaders/mixed-res/hires-tagger.slang"
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filter_linear2 = "true"
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alias2 = "HiresSource"
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scale_type2 = "source"
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scale2 = "1.000000"
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shader3 = "shaders/mixed-res/blur-gauss-h.slang"
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filter_linear3 = true
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scale_type3 = source
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scale3 = 0.25
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shader4 = "shaders/mixed-res/blur-gauss-v.slang"
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filter_linear4 = true
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alias4 = "BlurSource"
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scale_type4 = source
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scale4 = 1.0
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shader5 = "../denoisers/shaders/bilateral-horizontal.slang"
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filter_linear5 = false
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wrap_mode5 = "clamp_to_border"
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scale_type5 = source
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scale5 = 1.0
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shader6 = "../denoisers/shaders/bilateral-vertical.slang"
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filter_linear6 = false
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wrap_mode6 = "clamp_to_border"
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scale_type6 = source
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scale6 = 1.0
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shader7 = "../crt/shaders/hyllian/crt-hyllian-pass0.slang"
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filter_linear7 = "false"
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wrap_mode7 = "clamp_to_border"
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srgb_framebuffer7 = "true"
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scale_type_x7 = "viewport"
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scale_x7 = "1.000000"
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scale_type_y7 = "source"
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scale_y7 = "1.000000"
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shader8 = "../crt/shaders/hyllian/crt-hyllian-pass1.slang"
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filter_linear8 = "false"
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wrap_mode8 = "clamp_to_edge"
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srgb_framebuffer8 = "true"
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scale_type_x8 = "source"
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scale_x8 = "1.000000"
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scale_type_y8 = "viewport"
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scale_y8 = "1.000000"
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shader9 = "shaders/mixed-res/output.slang"
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filter_linear9 = false
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wrap_mode9 = "clamp_to_border"
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scale_type9 = "source"
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scale9 = "1.000000"
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LUT_selector_param = "2.000000"
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IR_SCALE = "4.0"
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B_TRESH = "0.30"
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B_HL = "0.0"
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FRANGE = "2.000000"
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FBSMOOTH = "0.150000"
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FSIGMA = "1.000000"
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HFILTER_PROFILE = "1.000000"
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BEAM_MIN_WIDTH = "0.860000"
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BEAM_MAX_WIDTH = "1.000000"
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SCANLINES_STRENGTH = "0.720000"
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BRIGHTBOOST = "1.500000"
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PHOSPHOR_LAYOUT = "2.000000"
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MASK_INTENSITY = "0.650000"
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CURVATURE = "0.000000"
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WARP_X = "0.000000"
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WARP_Y = "0.025000"
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CORNER_SIZE = "0.011000"
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textures = "SamplerLUT1;SamplerLUT2"
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