mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-30 03:51:05 +00:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
20 lines
411 B
Plaintext
20 lines
411 B
Plaintext
shaders = 3
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shader0 = shaders/crt-slangtest/linearize.slang
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shader1 = shaders/crt-slangtest/cubic.slang
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shader2 = shaders/crt-slangtest/scanline.slang
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filter_linear0 = false
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scale_type0 = source
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scale0 = 1.0
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srgb_framebuffer0 = true
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filter_linear1 = false
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scale_type_x1 = viewport
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scale_x1 = 1.0
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scale_type_y1 = source
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scale_y1 = 1.0
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srgb_framebuffer1 = true
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filter_linear2 = false
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scale_type0 = viewport
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