mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-23 08:19:54 +00:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
46 lines
1.0 KiB
Plaintext
46 lines
1.0 KiB
Plaintext
shaders = 9
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shader0 = ../stock.slang
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alias0 = Reference
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shader1 = ../blurs/shaders/kawase/linearize.slang
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srgb_framebuffer1 = true
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scale_type1 = source
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shader2 = ../blurs/shaders/kawase/kawase0.slang
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filter_linear2 = true
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srgb_framebuffer2 = true
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scale_type2 = source
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wrap_mode2 = mirrored_repeat
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shader3 = ../blurs/shaders/kawase/kawase1.slang
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filter_linear3 = true
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srgb_framebuffer3 = true
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scale_type3 = source
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wrap_mode3 = mirrored_repeat
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shader4 = ../blurs/shaders/kawase/kawase1.slang
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filter_linear4 = true
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srgb_framebuffer4 = true
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scale_type4 = source
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wrap_mode4 = mirrored_repeat
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shader5 = ../blurs/shaders/kawase/kawase2.slang
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filter_linear5 = true
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srgb_framebuffer5 = true
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scale_type5 = source
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wrap_mode5 = mirrored_repeat
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shader6 = ../blurs/shaders/kawase/kawase3.slang
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filter_linear6 = true
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srgb_framebuffer6 = true
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scale_type6 = source
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wrap_mode6 = mirrored_repeat
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shader7 = ../blurs/shaders/kawase/delinearize.slang
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filter_linear7 = true
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shader8 = shaders/bigblur.slang
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filter_linear8 = true
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scale_type8 = viewport
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