slang-shaders/misc/geom-append.slangp
Hyllian 3796d44482
Update geom.slang (#606)
* Update geom.slang

- Change some var names to not conflict with other shaders.

* FIx for Geom shader

- Fix moire artifacts;
- Rename all vars using 'geom_' prefix to not conflict with other shaders vars;
- Added geom-append preset.
2024-06-23 09:04:06 -05:00

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shaders = 1
shader0 = shaders/geom.slang
filter_linear0 = true
scale_type0 = viewport
wrap_mode0 = "clamp_to_border"
mipmap_input0 = "true"
geom_lod_bias = "0.500000"