mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-23 16:30:05 +00:00
41 lines
972 B
Plaintext
41 lines
972 B
Plaintext
shaders = 5
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shader0 = shaders/guest/lut/lut.slang
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filter_linear0 = false
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scale_type0 = source
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scale0 = 1.0
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textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
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SamplerLUT1 = shaders/guest/lut/sony_trinitron1.png
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SamplerLUT1_linear = true
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SamplerLUT2 = shaders/guest/lut/sony_trinitron2.png
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SamplerLUT2_linear = true
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SamplerLUT3 = shaders/guest/lut/other1.png
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SamplerLUT3_linear = true
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shader1 = shaders/guest/fast/smoothing.slang
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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alias1 = SmoothPass
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shader2 = shaders/guest/fast/linearize-multipass.slang
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filter_linear2 = false
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scale_type2 = source
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scale2 = 1.0
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float_framebuffer2 = true
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shader3 = shaders/guest/fast/crt-guest-dr-venom-pass1.slang
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filter_linear3 = false
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scale_type_x3 = viewport
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scale_x3 = 1.0
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scale_type_y3 = source
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scale_y3 = 1.0
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float_framebuffer3 = true
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shader4 = shaders/guest/fast/crt-guest-dr-venom-pass2.slang
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filter_linear4 = false
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scale_type4 = viewport
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scale_x4 = 1.0
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scale_y4 = 1.0
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