mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-23 08:19:54 +00:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
11 lines
219 B
Plaintext
11 lines
219 B
Plaintext
shaders = 1
|
|
|
|
shader0 = shaders/jinc2.slang
|
|
filter_linear0 = false
|
|
scale_type0 = viewport
|
|
|
|
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
|
JINC2_WINDOW_SINC = 0.39
|
|
JINC2_SINC = 0.82
|
|
JINC2_AR_STRENGTH = 0.8
|