slang-shaders/blurs/gaussian_blur_2_pass-sharp.slangp

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shaders = 2
shader0 = gaussian_blur_filtering/gaussian_horizontal-sharp.slang
filter_linear0 = false
scale_type_x0 = viewport
scale_x0 = 1.0
scale_type_y0 = source
scale_y0 = 1.0
shader1 = gaussian_blur_filtering/gaussian_vertical-sharp.slang
filter_linear1 = false
scale_type_x1 = viewport
scale_x1 = 1.0
scale_type_y1 = viewport
scale_y1 = 1.0