mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-23 08:19:54 +00:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
13 lines
279 B
Plaintext
13 lines
279 B
Plaintext
shaders = 2
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shader0 = ../motionblur/shaders/feedback.slang
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filter_linear0 = true
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shader1 = shaders/ambient-glow.slang
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filter_linear1 = true
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mipmap_input1 = true
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scale_type1 = viewport
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parameters = "mixfactor;aspect_x;integer_scale;OS_MASK_TOP;OS_MASK_BOTTOM"
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mixfactor = 0.95
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