mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-27 02:20:41 +00:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
9 lines
194 B
Plaintext
9 lines
194 B
Plaintext
shaders = 1
|
|
|
|
shader0 = shaders/img_mod.slang
|
|
scale_type0 = viewport
|
|
|
|
textures = "SamplerLUT1;SamplerLUT2"
|
|
SamplerLUT1 = ../reshade/shaders/LUT/16.png
|
|
SamplerLUT2 = ../reshade/shaders/LUT/16.png
|