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* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
11 lines
219 B
Plaintext
11 lines
219 B
Plaintext
shaders = 1
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shader0 = shaders/jinc2.slang
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filter_linear0 = false
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scale_type0 = viewport
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parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
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JINC2_WINDOW_SINC = 0.39
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JINC2_SINC = 0.82
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JINC2_AR_STRENGTH = 0.8
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