mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-11-24 00:39:44 +00:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/ |
||
---|---|---|
.. | ||
shaders | ||
integer-scaling-scanlines.slangp | ||
ossc_slot.slangp | ||
ossc.slangp | ||
res-independent-scanlines.slangp | ||
scanline-fract.slangp | ||
scanline.slangp | ||
scanlines-rere.slangp | ||
scanlines-sine-abs.slangp |