mirror of
https://github.com/libretro/smsplus-gx.git
synced 2024-11-23 09:09:51 +00:00
115 lines
5.2 KiB
Plaintext
115 lines
5.2 KiB
Plaintext
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Change log
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[1.3]
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- Fixed last entry in CRC lookup table.
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- Added TMS9918 display mode support for SMS2 and GG video chips.
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- Added very preliminary Windows port using Allegro.
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[1.2]
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- Fixed smptab allocation error.
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- Various source code cleanups.
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- Minor tweaks to sync with Mac source changes.
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- New sound update code from Richard Bannister.
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- Added more support for PAL hardware.
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- Added partial support for Codemasters games.
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- Fixed some aspects of ROM loading.
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- Fixed SRAM restore bug in save states.
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- Fixed viewport size check when going from extended to normal mode, which
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fixes Fantastic Dizzy opening screen and V counter test program.
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- Split up VDP emulation into SMS/GG/MD specific parts.
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- Added support for different port I/O port memory maps.
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- Fixed mapper restore bug in save states.
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- Fixed UI key management in dos/main.c
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- Improved HV counter emulation.
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- Added dump VRAM keyboard shortcut. (Alt+V)
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- Split up DOS code into different modules.
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- Fixed EXT connector and related I/O port 2 behavior.
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- Added GG I/O register emulation.
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- Changed SRAM management.
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- Modified use of reset/poweron/poweroff functions.
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- Added configuration via CRC for some Codemasters games.
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- Fixed implementation of GG input port.
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- Added cycle counter feature to Z80 emulator.
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- Added shutdown functions to other modules.
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- Mapped 2nd player inputs to keyboard numeric pad in dos/main.c
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- Fixed reset button handling in dos/main.c
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- Moved Z80 port handlers to memz80.c
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- Fixed console type assign in loadrom.c (removed TYPE_* defines)
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- Added support for I/O chip disable control.
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- Rewrote I/O chip emulation.
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- Fixed pixel LUT to handle sprite collision behind high priority BG tiles.
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- Added emulation of sprite overflow status flag.
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- Added 'granularity' member to bitmap struct and fixed DOS blur code.
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- Fixed FM sound restore on state load / FM emulator change.
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- Corrected screen blanking width.
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- Removed sprite limit disable feature.
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- Added support for extended display modes.
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- Added partial support for PAL display timing.
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- Removed BMP_* macros, replaced with bitmap.viewport.* variables.
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- Removed Y's (J) rendering hack that was problematic in other games.
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- Added error logging routines.
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- Removed Game Gear specific rendering speedups.
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- Replaced cart.type with sms.console, replaced access with IS_GG macro.
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- Renamed INPUT_SOFT_RESET to INPUT_RESET. Use for SMS games only.
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- Removed INPUT_HARD_RESET, use system_reset() instead.
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- Modified vdp_ctrl_w() to update address register LSB during leading write.
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- Changed path length in wram/state/snap routines to PATH_MAX in DOS code.
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- Added define to specify message length in DOS code.
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- Added r/w handlers for FM detection latch access, renamed fm* -> fmunit*
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- Added territory/console members to struct sms (removed sms.country).
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Removed TYPE_* and replaced with TERRITORY_* enums.
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- Fixed FM register restore during state load when sound is disabled.
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- Updated memory system to support 1K pages.
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- Updated zlib to 1.2.1 and unzip.c to 1.0
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- Moved sound management out of system.c into sound/sound.c,fmintf.c
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- Moved state management out of system.c into state.c
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- Rearranged header file include order in system.h
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- Added support for MAME YM2413 emulator
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- Abstracted FM sound chip interface to support both YM2413 emulators
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- Updated timeline in dos/main.c and system.c
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- Removed SSL logging
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- Fixed path length in loadrom.c to MAX_PATH from limits.h
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- Added library version display option to dos/main.c
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- Moved file I/O code to fileio.c
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- Fixed loadrom.c to support 16K ROM images
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- Updated documentation and porting instructions
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- Modified EMU2413 to have update function for 2-channel output
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- Modified dos\config.c to ensure parameters are left during option parsing
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- Modified YM2413 emulator to check for NULL pointer during shutdown
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- Cleaned up variable names in snd struct
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- Added default mixer callback
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- Made sound_shutdown() free memory
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- Modified sound_init() to allow re-initialization
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- Cleaned up system.h, sms.h, vdp.h
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- Optimized color expansion for paletteized 8-bit format in render.c
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- Added Maxim's SN76489 emulator, removed the old one
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- Added YM2413 context management
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- Fixed PSG/FM state save/load behavior
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[0.9.4b]
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- Removed calls to text_mode() and changed textprintf() to textprintf_ex().
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for compatability with Allegro v4.1.11 (WIP).
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- Removed VERSION from shared.h and add APP_NAME, APP_VERSION to system.h.
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- Changed TYPE_OVERSEAS to TYPE_EXPORT in sms.h.
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- Renamed dos.c/dos.h to main.c/main.h.
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- Fixed FPS meter state display.
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- Moved 1P buttons from ALT/LCTRL keys to S/A keys.
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- Added work RAM dump feature (Alt+W).
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- Added mostly complete HV counter tables to hvc.h.
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- Rewrote VDP frame and line interrupt handling.
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- Added ID and version number to state files.
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- Removed vdp_run(), renamed sms_run() to system_run() in system.c.
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- Merged cpu_reset() with sms_reset().
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- Consolidated parts of the ROM file loading routines.
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- Increased resolution of GG palette (Mean Bean Machine intro).
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- Fixed GG palette write handling (RoboCop 3 intro).
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- Rewrote and optimized tile caching routines.
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- Made SMS/GG palette brighter.
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- Fixed leftmost column drawing in SMS mode.
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- Upgraded Z80 CPU emulator from V2.7 to V3.3.
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