Fixing remapping support for Colecovision buttons again.

This commit is contained in:
gameblabla 2019-05-17 14:28:25 +02:00
parent 03fbd1b7f1
commit 7164b74b8d
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@ -330,11 +330,11 @@ static const char* Return_Text_Button(uint32_t button)
break;
/* L button */
case 9:
return "Left Shoulder";
return "L Shoulder";
break;
/* R button */
case 8:
return "Right Shoulder";
return "R Shoulder";
break;
/* Start */
case 13:
@ -449,7 +449,7 @@ static void Input_Remapping()
{
if (Event.type == SDL_KEYDOWN)
{
option.config_buttons[currentselection - 1] = Event.key.keysym.sym;
option.config_buttons[(currentselection - 1) + (menu_config_input ? 7 : 0) ] = Event.key.keysym.sym;
exit_map = 1;
}
}