Fix fallthrough issue on condition that is never goin to happen.

This commit is contained in:
gameblabla 2019-07-16 13:27:41 +02:00
parent 0645265d20
commit 77c9c68924
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@ -431,7 +431,7 @@ static void Input_Remapping()
{
SDL_Event Event;
char text[50];
uint32_t pressed = 0;
uint32_t pressed;
int32_t currentselection = 1;
int32_t exit_input = 0;
uint32_t exit_map = 0;
@ -453,8 +453,7 @@ static void Input_Remapping()
{
if (sms.console == CONSOLE_COLECO)
{
if (currentselection > 8) currentselection = 18;
else currentselection = 9;
currentselection = 18;
}
else currentselection = 7;
}