Disable Triple & Double buffering for the RS-97.

It conflicts with audio playback for now (even though that does not happen on PC).
Hopefully this gets solved in the future.
This commit is contained in:
gameblabla 2019-02-19 18:28:52 +01:00
parent 8a9c66e9bf
commit dd9ca3804a
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@ -475,13 +475,7 @@ int main (int argc, char *argv[])
sms.console = strcmp(strrchr(argv[1], '.'), ".gg") ? CONSOLE_SMS : CONSOLE_GG;
SDL_Init(SDL_INIT_VIDEO);
sdl_screen = SDL_SetVideoMode(320, 240, 16, SDL_HWSURFACE|
#ifdef SDL_TRIPLEBUF
SDL_TRIPLEBUF
#else
SDL_DOUBLEBUF
#endif
);
sdl_screen = SDL_SetVideoMode(320, 240, 16, SDL_HWSURFACE);
sms_bitmap = SDL_CreateRGBSurface(SDL_SWSURFACE, VIDEO_WIDTH_SMS, 240, 16, 0, 0, 0, 0);
SDL_ShowCursor(0);