Commit Graph

7 Commits

Author SHA1 Message Date
gameblabla
4b2188fe0b
RS9-90 changes, including new scaling code. 2020-02-29 21:08:27 +01:00
gameblabla
1b2bfef8d7
Update documentation and add more to Wishlist. 2019-04-16 03:55:50 +02:00
gameblabla
7be0fe6fce
Update Documentations, TODO and README 2019-03-08 12:32:52 +01:00
gameblabla
b5b274ffac
Huge update to SMS_Plus GX
I will probably regret doing huge commits like this one but
i'm too lazy to make smaller commits out of it so i'll make a
huge changelog instead.

I tried to make it more modular and this is the result of it.
In the Makefiles, you can easily choose the Sound API of your liking
as well as the fine-tuned SDL port you want to use.

Sound output : I finally addressed the SDL port as far sound is concerned,
and the SDL sound api is now supported again and properly this time.
I also added support for ALSA, OSS, libao, Portaudio and Pulseaudio.
Won't do DirectSound and/or WaveOut because fuck Windows :P
(but if you are interested, open a bug report)

Z80 core : When i added back the proprietary z80 core, i added version 3.4,
not the later version 3.9 that was improved by Exophase himself.
This should hopefully address the inaccuracy flaws that the old version had.
My mistake

I did a lot of cleaning too. I removed the old unsupported files
since they are now useless and you are better off using the
newer code instead.
2019-02-19 07:06:06 +01:00
gameblabla
71261fabef
RS-97 : Refined port. Added IPK files to gitignore file. Also editing contributors files to include info on the proprietary z80 core (it's still inside and in use by the RS-97 port) 2019-02-07 06:40:23 +01:00
gameblabla
80aefb9456
Fixes support for 4MB Roms (Bad Apple now works). Switched some more variables to c99 datatypes. I've also added Bad Apple to the ROM database as it requires PAL timings 2018-08-12 07:37:45 -04:00
gameblabla
7b0fc18b6d
Rebasing around SMSPlusGX, switched to new sound cores (from CrabEmu), much improved sound playback 2018-08-11 23:46:21 -04:00