Commit Graph

9 Commits

Author SHA1 Message Date
gameblabla
69c8fcf6d8
Other minor modifications i forgot to upload, i hope that nothing breaks. 2019-06-03 02:31:45 +02:00
gameblabla
4414acd4fe
Set brightness to its highest level for Master System.
Also minor fixes.
2019-03-15 20:47:55 +01:00
gameblabla
c624e175f1
This should fix the other PAL specific issues with Fantastic Dizzy.
To be fair i'm not even sure 267 is correct but there's no glitches with Dizzy
with that value.

I probably should have not removed overscan emulation from SMS Plus GX.
2019-03-14 02:43:24 +01:00
gameblabla
6f84b7fa5c
Partially reverting old commit "Removing CrabEmuZ80"
We broke save states along the way when we improperly switched variable
types.

The end result is also a lot of needless conversions between types.

This commit should hopefully address that, and we fixed broken save
states.
2019-03-13 01:48:28 +01:00
gameblabla
5431940365
Fixed PAL specific regressions with overscan.
Also forcing Fantastic Dizzy to run in PAL mode instead
in order to fix graphical issues in the HUD.

This fixes the issues in Fantastic Dizzy.
2019-03-11 23:53:32 +01:00
gameblabla
4b30b6fd32
Fixes for Gauntley display issues.
There were two issues with that game :
1) It tries to display a sprite being overbound.
The simple fix for this is to use an unsigned 8-bits variable rather
than using a signed 32-bits value and checking if it goes overbound.
This simplification fixes the sprite issue in the upper right of the screen
when ingame.

2) It would not scroll the HUD properly.
Not quite sure what's the issue exactly but it seems that
it shouldn't use v_line but line instead when stopping the vscroll.

This fixes the vertical scrolling in Gauntlet.

All of these issues were introduced by ekeeke when he revamped the code
in SMS Plus GX.
2019-03-11 14:53:43 +01:00
gameblabla
7a2b7ba3d9
Bringing back the proprietary Z80 interpreter. Eighty one is still available but it can't run some games like Dizzy and some SG-1000 games 2018-12-07 12:50:51 +01:00
gameblabla
a5a515da4d
Arcade Mini port, fixed some bugs, boosted audio volume 2018-10-12 03:08:32 -04:00
gameblabla
7b0fc18b6d
Rebasing around SMSPlusGX, switched to new sound cores (from CrabEmu), much improved sound playback 2018-08-11 23:46:21 -04:00