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Reset GFX.InterlaceFrame on PPU reset.
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ppu.cpp
1
ppu.cpp
@ -1982,6 +1982,7 @@ void S9xSoftResetPPU (void)
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memset(IPPU.TileCached[TILE_4BIT_EVEN], 0, MAX_4BIT_TILES);
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memset(IPPU.TileCached[TILE_4BIT_ODD], 0, MAX_4BIT_TILES);
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IPPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better?
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GFX.InterlaceFrame = 0;
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IPPU.Interlace = FALSE;
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IPPU.InterlaceOBJ = FALSE;
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IPPU.DoubleWidthPixels = FALSE;
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