mirror of
https://github.com/libretro/snes9x.git
synced 2024-11-26 18:10:26 +00:00
Fix up Windows build errors.
This commit is contained in:
parent
65dbcaf2fb
commit
11dd6b1e6d
4
bsx.cpp
4
bsx.cpp
@ -745,7 +745,7 @@ void S9xBSXSetStream1 (uint8 count)
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path += name;
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BSX.sat_stream1.clear();
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BSX.sat_stream1.open(path, std::ios::in | std::ios::binary);
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BSX.sat_stream1.open(path.c_str(), std::ios::in | std::ios::binary);
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if (BSX.sat_stream1.good())
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{
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BSX.sat_stream1.seekg(0, BSX.sat_stream1.end);
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@ -776,7 +776,7 @@ void S9xBSXSetStream2 (uint8 count)
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path += name;
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BSX.sat_stream2.clear();
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BSX.sat_stream2.open(path, std::ios::in | std::ios::binary);
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BSX.sat_stream2.open(path.c_str(), std::ios::in | std::ios::binary);
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if (BSX.sat_stream2.good())
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{
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BSX.sat_stream2.seekg(0, BSX.sat_stream2.end);
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@ -61,17 +61,17 @@ SplitPath splitpath(string str)
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fs::path path(str);
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if (path.has_root_name())
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output.drive = path.root_name();
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output.drive = path.root_name().string();
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if (path.has_filename())
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{
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output.stem = path.stem();
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output.ext = path.extension();
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output.stem = path.stem().string();
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output.ext = path.extension().string();
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path.remove_filename();
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}
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if (!path.empty())
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output.dir = path;
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output.dir = path.string();
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return output;
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}
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10
port.h
10
port.h
@ -114,6 +114,16 @@ typedef size_t pint;
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#define START_EXTERN_C extern "C" {
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#define END_EXTERN_C }
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#ifndef __WIN32__
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#ifndef PATH_MAX
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#define PATH_MAX 1024
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#endif
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#else
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#ifndef PATH_MAX
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#define PATH_MAX _MAX_PATH
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#endif
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#endif
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#include "fscompat.h"
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#ifndef __WIN32__
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4
snes9x.h
4
snes9x.h
@ -255,8 +255,8 @@ struct SSettings
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bool8 BilinearFilter;
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bool8 Multi;
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char CartAName[4097];
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char CartBName[4097];
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char CartAName[PATH_MAX + 1];
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char CartBName[PATH_MAX + 1];
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bool8 DisableGameSpecificHacks;
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bool8 BlockInvalidVRAMAccessMaster;
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@ -208,7 +208,7 @@ void CShaderParamDlg::createContent(HWND hDlg)
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for(int i = 0; i < shader.param.size(); i++) {
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GLSLParam &p = shader.param[i];
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TCHAR desc[270];
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_stprintf(desc, TEXT("%s [%g-%g]"), (TCHAR*)_tFromChar(p.name), p.min, p.max);
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_stprintf(desc, TEXT("%s [%g-%g]"), (TCHAR*)_tFromChar(p.name.c_str()), p.min, p.max);
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HWND item = CreateWindow(TEXT("STATIC"), desc, SS_LEFTNOWORDWRAP | WS_VISIBLE | WS_CHILD, desc_left, (INT)(top + avgCharHeight * 0.3), desc_width, avgCharHeight, parent, (HMENU)(UINT_PTR)(IDC_PARAMS_START_STATIC + i), GUI.hInstance, NULL);
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SendMessage(item, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(FALSE, 0));
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TCHAR val[100];
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@ -74,12 +74,12 @@ namespace std {
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class u8nifstream: public std::ifstream
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{
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public:
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void __CLR_OR_THIS_CALL open(const char *_Filename, ios_base::open_mode _Mode)
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void __CLR_OR_THIS_CALL open(const char *_Filename, ios_base::openmode _Mode)
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{
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std::ifstream::open(Utf8ToWide(_Filename), (ios_base::openmode)_Mode);
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}
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void __CLR_OR_THIS_CALL open(const wchar_t *_Filename, ios_base::open_mode _Mode)
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void __CLR_OR_THIS_CALL open(const wchar_t *_Filename, ios_base::openmode _Mode)
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{
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std::ifstream::open(_Filename, (ios_base::openmode)_Mode);
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}
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@ -563,6 +563,7 @@
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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</ClCompile>
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\SpirvIntrinsics.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\SymbolTable.cpp">
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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@ -31,6 +31,7 @@
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<ClCompile Include="..\..\..\external\glslang\glslang\GenericCodeGen\CodeGen.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\GenericCodeGen\Link.cpp" />
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<ClCompile Include="..\..\..\external\glslang\StandAlone\ResourceLimits.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\SpirvIntrinsics.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\external\glslang\glslang\Public\ShaderLang.h" />
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@ -117,7 +117,7 @@
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;;..\external\fmt\include</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;ALLOW_CPU_OVERCLOCK;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<StructMemberAlignment>Default</StructMemberAlignment>
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@ -132,6 +132,8 @@
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<CompileAs>Default</CompileAs>
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<ForcedIncludeFiles>_tfwopen.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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<AdditionalOptions>/Zc:__cplusplus $(AdditionalOptions)</AdditionalOptions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -166,7 +168,7 @@
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;;..\external\fmt\include</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;ALLOW_CPU_OVERCLOCK;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<StructMemberAlignment>Default</StructMemberAlignment>
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@ -181,6 +183,8 @@
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<CompileAs>Default</CompileAs>
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<ForcedIncludeFiles>_tfwopen.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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<AdditionalOptions>/Zc:__cplusplus $(AdditionalOptions)</AdditionalOptions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -220,7 +224,7 @@
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;%(AdditionalIncludeDirectories);..\external\fmt\include</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NDEBUG;ALLOW_CPU_OVERCLOCK;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -236,6 +240,8 @@
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<CompileAs>Default</CompileAs>
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<ForcedIncludeFiles>_tfwopen.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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<AdditionalOptions>/Zc:__cplusplus $(AdditionalOptions)</AdditionalOptions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -273,7 +279,7 @@
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;%(AdditionalIncludeDirectories);..\external\fmt\include</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NDEBUG;ALLOW_CPU_OVERCLOCK;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -289,6 +295,8 @@
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<CompileAs>Default</CompileAs>
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<ForcedIncludeFiles>_tfwopen.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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<AdditionalOptions>/Zc:__cplusplus $(AdditionalOptions)</AdditionalOptions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -350,6 +358,7 @@
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<CustomBuild Include="..\gfx.h" />
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<ClInclude Include="..\filter\xbrz_config.h" />
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<ClInclude Include="..\filter\xbrz_tools.h" />
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<ClInclude Include="..\fscompat.h" />
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<ClInclude Include="..\jma\7z.h" />
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<ClInclude Include="..\jma\aribitcd.h" />
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<ClInclude Include="..\jma\ariconst.h" />
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@ -486,12 +495,14 @@
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<ClCompile Include="..\dsp2.cpp" />
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<ClCompile Include="..\dsp3.cpp" />
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<ClCompile Include="..\dsp4.cpp" />
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<ClCompile Include="..\external\fmt\src\format.cc" />
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<ClCompile Include="..\filter\2xsai.cpp" />
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<ClCompile Include="..\filter\blit.cpp" />
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<ClCompile Include="..\filter\epx.cpp" />
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<ClCompile Include="..\filter\hq2x.cpp" />
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<ClCompile Include="..\filter\snes_ntsc.c" />
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<ClCompile Include="..\filter\xbrz.cpp" />
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<ClCompile Include="..\fscompat.cpp" />
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<ClCompile Include="..\fxdbg.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">true</ExcludedFromBuild>
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@ -747,4 +758,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -43,6 +43,9 @@
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<Filter Include="Shaders">
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<UniqueIdentifier>{31758447-7e76-4af0-8561-a377194049e1}</UniqueIdentifier>
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</Filter>
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<Filter Include="fmtlib">
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<UniqueIdentifier>{07a3a904-2263-4912-80ea-c31a0e4c78c5}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\statemanager.h">
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@ -288,6 +291,9 @@
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<ClInclude Include="CSaveLoadWithPreviewDlg.h">
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<Filter>GUI</Filter>
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</ClInclude>
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<ClInclude Include="..\fscompat.h">
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<Filter>Emu</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\bsx.cpp">
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@ -629,6 +635,12 @@
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<ClCompile Include="CSaveLoadWithPreviewDlg.cpp">
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<Filter>GUI</Filter>
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</ClCompile>
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<ClCompile Include="..\external\fmt\src\format.cc">
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<Filter>fmtlib</Filter>
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</ClCompile>
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<ClCompile Include="..\fscompat.cpp">
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<Filter>Emu</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="rsrc\nodrop.cur">
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@ -886,4 +898,4 @@
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</CustomBuild>
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<CustomBuild Include="snes9x.cfg" />
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</ItemGroup>
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</Project>
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</Project>
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@ -100,9 +100,9 @@ const char *S9xGetFilename (const char *ex, enum s9x_getdirtype dirtype)
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char drive [_MAX_DRIVE + 1];
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char fname [_MAX_FNAME + 1];
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char ext [_MAX_EXT + 1];
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_splitpath (Memory.ROMFilename, drive, dir, fname, ext);
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_splitpath (Memory.ROMFilename.c_str(), drive, dir, fname, ext);
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_snprintf(filename, sizeof(filename), "%s" SLASH_STR "%s%s",
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S9xGetDirectory(dirtype), fname, ex);
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S9xGetDirectory(dirtype).c_str(), fname, ex);
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return (filename);
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}
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@ -172,7 +172,7 @@ const TCHAR *S9xGetDirectoryT (enum s9x_getdirtype dirtype)
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break;
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case ROMFILENAME_DIR: {
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lstrcpy(filename, _tFromChar(Memory.ROMFilename));
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lstrcpy(filename, _tFromChar(Memory.ROMFilename.c_str()));
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if(!filename[0])
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rv = GUI.RomDir;
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for(int i=lstrlen(filename); i>=0; i--){
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@ -198,7 +198,7 @@ const TCHAR *S9xGetDirectoryT (enum s9x_getdirtype dirtype)
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return rv;
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}
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const char *S9xGetDirectory (enum s9x_getdirtype dirtype)
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std::string S9xGetDirectory (enum s9x_getdirtype dirtype)
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{
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static char path[PATH_MAX]={0};
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strncpy(path,_tToChar(S9xGetDirectoryT(dirtype)),PATH_MAX-1);
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@ -206,7 +206,7 @@ const char *S9xGetDirectory (enum s9x_getdirtype dirtype)
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return path;
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}
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const char *S9xGetFilenameInc (const char *e, enum s9x_getdirtype dirtype)
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std::string S9xGetFilenameInc (std::string e, enum s9x_getdirtype dirtype)
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{
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static char filename [PATH_MAX + 1];
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char dir [_MAX_DIR + 1];
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@ -216,10 +216,12 @@ const char *S9xGetFilenameInc (const char *e, enum s9x_getdirtype dirtype)
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unsigned int i=0;
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const char *d;
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_splitpath (Memory.ROMFilename, drive, dir, fname, ext);
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d=S9xGetDirectory(dirtype);
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_splitpath (Memory.ROMFilename.c_str(), drive, dir, fname, ext);
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std::string directory_string = S9xGetDirectory(dirtype);
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d = directory_string.c_str();
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do {
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_snprintf(filename, sizeof(filename), "%s\\%s%03d%s", d, fname, i, e);
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_snprintf(filename, sizeof(filename), "%s\\%s%03d%s", d, fname, i, e.c_str());
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i++;
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} while(_taccess (_tFromChar(filename), 0) == 0 && i!=0);
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@ -704,7 +704,7 @@ void S9xRestoreWindowTitle ()
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if (Memory.ROMFilename[0])
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{
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char def[_MAX_FNAME];
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_splitpath(Memory.ROMFilename, NULL, NULL, def, NULL);
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_splitpath(Memory.ROMFilename.c_str(), NULL, NULL, def, NULL);
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_stprintf(buf, TEXT("%s - %s %s"), (wchar_t *)Utf8ToWide(def), WINDOW_TITLE, TEXT(VERSION));
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}
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else
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@ -1439,10 +1439,10 @@ bool WinMoviePlay(LPCTSTR filename)
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return false;
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}
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while (info.ROMCRC32 != Memory.ROMCRC32 || strcmp(info.ROMName, Memory.RawROMName) != 0) {
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while (info.ROMCRC32 != Memory.ROMCRC32) {
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TCHAR temp[512];
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wsprintf(temp, TEXT("Movie's ROM: crc32=%08X, name=%s\nCurrent ROM: crc32=%08X, name=%s\n\nstill want to play the movie?"),
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info.ROMCRC32, _tFromMS932(info.ROMName), Memory.ROMCRC32, _tFromMS932(Memory.RawROMName));
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wsprintf(temp, TEXT("Movie's ROM: crc32=%08X, name=%s\nCurrent ROM: crc32=%08X\n\nstill want to play the movie?"),
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info.ROMCRC32, _tFromMS932(info.ROMName), Memory.ROMCRC32);
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int sel = MessageBox(GUI.hWnd, temp, SNES9X_INFO, MB_ABORTRETRYIGNORE|MB_ICONQUESTION);
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switch (sel) {
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case IDABORT:
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@ -2137,18 +2137,18 @@ LRESULT CALLBACK WinProc(
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S9xMessage(S9X_INFO, 0, INFO_SAVE_SPC);
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break;
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case ID_FILE_SAVE_SRAM_DATA: {
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bool8 success = Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR));
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bool8 success = Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR).c_str());
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if(!success)
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S9xMessage(S9X_ERROR, S9X_FREEZE_FILE_INFO, SRM_SAVE_FAILED);
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} break;
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case ID_SAVEMEMPACK: {
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const char *filename = S9xGetFilenameInc(".bs", SRAM_DIR);
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bool8 success = Memory.SaveMPAK(filename);
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std::string filename = S9xGetFilenameInc(".bs", SRAM_DIR);
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bool8 success = Memory.SaveMPAK(filename.c_str());
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if (!success)
|
||||
S9xMessage(S9X_ERROR, 0, MPAK_SAVE_FAILED);
|
||||
else
|
||||
{
|
||||
sprintf(String, "Saved Memory Pack %s", filename);
|
||||
sprintf(String, "Saved Memory Pack %s", filename.c_str());
|
||||
S9xMessage(S9X_INFO, 0, String);
|
||||
}
|
||||
} break;
|
||||
@ -2229,8 +2229,8 @@ LRESULT CALLBACK WinProc(
|
||||
S9xCheatsEnable ();
|
||||
bool on = false;
|
||||
extern struct SCheatData Cheat;
|
||||
for (uint32 i = 0; i < Cheat.g.size() && !on; i++)
|
||||
if (Cheat.g [i].enabled)
|
||||
for (uint32 i = 0; i < Cheat.group.size() && !on; i++)
|
||||
if (Cheat.group[i].enabled)
|
||||
on = true;
|
||||
S9xMessage (S9X_INFO, S9X_GAME_GENIE_CODE_ERROR, on ? CHEATS_INFO_ENABLED : CHEATS_INFO_ENABLED_NONE);
|
||||
}
|
||||
@ -2330,7 +2330,7 @@ LRESULT CALLBACK WinProc(
|
||||
break;
|
||||
|
||||
case WM_DESTROY:
|
||||
Memory.SaveSRAM(S9xGetFilename(".srm", SRAM_DIR));
|
||||
Memory.SaveSRAM(S9xGetFilename(".srm", SRAM_DIR).c_str());
|
||||
GUI.hWnd = NULL;
|
||||
PostQuitMessage (0);
|
||||
return (0);
|
||||
@ -3596,8 +3596,8 @@ loop_exit:
|
||||
|
||||
if (!Settings.StopEmulation)
|
||||
{
|
||||
Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR));
|
||||
S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR));
|
||||
Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR).c_str());
|
||||
S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR).c_str());
|
||||
}
|
||||
//if (!VOODOO_MODE && !GUI.FullScreen)
|
||||
// GetWindowRect (GUI.hWnd, &GUI.window_size);
|
||||
@ -3681,7 +3681,7 @@ void GetSlotFilename(int slot, char filename[_MAX_PATH + 1])
|
||||
strcpy(ext, ".oops");
|
||||
else
|
||||
snprintf(ext, _MAX_EXT, ".%03d", slot);
|
||||
strcpy(filename, S9xGetFilename(ext, SNAPSHOT_DIR));
|
||||
strcpy(filename, S9xGetFilename(ext, SNAPSHOT_DIR).c_str());
|
||||
}
|
||||
|
||||
void FreezeUnfreezeSlot(int slot, bool8 freeze)
|
||||
@ -4087,8 +4087,8 @@ static bool LoadROM(const TCHAR *filename, const TCHAR *filename2 /*= NULL*/) {
|
||||
#endif
|
||||
|
||||
if (!Settings.StopEmulation) {
|
||||
Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR));
|
||||
S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR));
|
||||
Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR).c_str());
|
||||
S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR).c_str());
|
||||
}
|
||||
|
||||
if(filename2)
|
||||
@ -4097,12 +4097,12 @@ static bool LoadROM(const TCHAR *filename, const TCHAR *filename2 /*= NULL*/) {
|
||||
Settings.StopEmulation = !LoadROMPlain(filename);
|
||||
|
||||
if (!Settings.StopEmulation) {
|
||||
bool8 loadedSRAM = Memory.LoadSRAM (S9xGetFilename (".srm", SRAM_DIR));
|
||||
bool8 loadedSRAM = Memory.LoadSRAM (S9xGetFilename (".srm", SRAM_DIR).c_str());
|
||||
if(!loadedSRAM) // help migration from earlier Snes9x versions by checking ROM directory for savestates
|
||||
Memory.LoadSRAM (S9xGetFilename (".srm", ROMFILENAME_DIR));
|
||||
Memory.LoadSRAM (S9xGetFilename (".srm", ROMFILENAME_DIR).c_str());
|
||||
if(!filename2) // no recent for multi cart
|
||||
S9xAddToRecentGames (filename);
|
||||
CheckDirectoryIsWritable (S9xGetFilename (".---", SNAPSHOT_DIR));
|
||||
CheckDirectoryIsWritable (S9xGetFilename (".---", SNAPSHOT_DIR).c_str());
|
||||
|
||||
#ifdef NETPLAY_SUPPORT
|
||||
if (NPServer.SendROMImageOnConnect)
|
||||
@ -4335,7 +4335,7 @@ void S9xSetRecentGames ()
|
||||
// append the game title to name, with formatting modifications as necessary
|
||||
{
|
||||
TCHAR baseName [256];
|
||||
lstrcpy (baseName, _tFromChar(S9xBasename (_tToChar(GUI.RecentGames [i]))));
|
||||
lstrcpy (baseName, _tFromChar(S9xBasename (std::string(_tToChar(GUI.RecentGames [i]))).c_str()));
|
||||
int pos = lstrlen (name), baseNameLen = lstrlen (baseName);
|
||||
for (int j = 0; j < baseNameLen ; j++)
|
||||
{
|
||||
@ -4771,7 +4771,7 @@ INT_PTR CALLBACK DlgInfoProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
char temp[100];
|
||||
char romtext[4096];
|
||||
sprintf(romtext, "File: %s\r\nName: %s\r\n", Memory.ROMFilename, Memory.RawROMName);
|
||||
sprintf(romtext, "File: %s\r\n", Memory.ROMFilename);
|
||||
sprintf(temp, "Speed: %02X/%s\r\nROM Map: %s\r\nType: %02x\r\n", Memory.ROMSpeed, ((Memory.ROMSpeed&0x10)!=0)?"FastROM":"SlowROM",(Memory.HiROM)?"HiROM":"LoROM",Memory.ROMType);
|
||||
strcat(romtext, temp);
|
||||
strcat(romtext, "Kart contents: ");
|
||||
@ -6453,7 +6453,7 @@ INT_PTR CALLBACK DlgOpenROMProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lPara
|
||||
memset(&lvfi, 0, sizeof(LVFINDINFO));
|
||||
TCHAR filename[_MAX_PATH];
|
||||
TCHAR *tmp, *tmp2;
|
||||
lstrcpy(filename,_tFromChar(Memory.ROMFilename));
|
||||
lstrcpy(filename,_tFromChar(Memory.ROMFilename.c_str()));
|
||||
tmp = filename;
|
||||
while(tmp2=_tcsstr(tmp, TEXT("\\")))
|
||||
tmp=tmp2+sizeof(TCHAR);
|
||||
@ -7759,7 +7759,7 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
GUI.filterMessagFont = (bool)(IsDlgButtonChecked(hDlg, IDC_MESSAGES_SCALE) == BST_CHECKED);
|
||||
if(Settings.AutoDisplayMessages)
|
||||
{
|
||||
if(!GFX.InfoString || !*GFX.InfoString){
|
||||
if(GFX.InfoString.empty()) {
|
||||
GFX.InfoString = "Test message!";
|
||||
GFX.InfoStringTimeout = 1;
|
||||
}
|
||||
@ -8796,15 +8796,14 @@ INT_PTR CALLBACK DlgCheater(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
|
||||
ListView_InsertColumn(GetDlgItem(hDlg,IDC_CHEAT_LIST), 1, &col);
|
||||
|
||||
ct.state.resize(Cheat.g.size());
|
||||
ct.state.resize(Cheat.group.size());
|
||||
|
||||
for(uint32 counter =0; counter < Cheat.g.size(); counter++)
|
||||
for(uint32 counter =0; counter < Cheat.group.size(); counter++)
|
||||
{
|
||||
char *code_string;
|
||||
std::string code_string;
|
||||
int curr_idx = -1;
|
||||
code_string = S9xCheatGroupToText(counter);
|
||||
Utf8ToWide wstring(code_string);
|
||||
delete[] code_string;
|
||||
Utf8ToWide wstring(code_string.c_str());
|
||||
|
||||
LVITEM lvi;
|
||||
memset(&lvi, 0, sizeof(LVITEM));
|
||||
@ -8817,7 +8816,7 @@ INT_PTR CALLBACK DlgCheater(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
|
||||
ct.state[counter] = Untouched;
|
||||
|
||||
Utf8ToWide wstring_name(Cheat.g[counter].name);
|
||||
Utf8ToWide wstring_name(Cheat.group[counter].name.c_str());
|
||||
memset(&lvi, 0, sizeof(LVITEM));
|
||||
lvi.iItem = curr_idx;
|
||||
lvi.iSubItem = 1;
|
||||
@ -8826,7 +8825,7 @@ INT_PTR CALLBACK DlgCheater(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
lvi.pszText = wstring_name;
|
||||
SendDlgItemMessage(hDlg,IDC_CHEAT_LIST, LVM_SETITEM, 0, (LPARAM)&lvi);
|
||||
|
||||
ListView_SetCheckState(GetDlgItem(hDlg,IDC_CHEAT_LIST), curr_idx, Cheat.g[counter].enabled);
|
||||
ListView_SetCheckState(GetDlgItem(hDlg,IDC_CHEAT_LIST), curr_idx, Cheat.group[counter].enabled);
|
||||
|
||||
}
|
||||
return true;
|
||||
@ -8910,12 +8909,11 @@ INT_PTR CALLBACK DlgCheater(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
GetDlgItemTextA(hDlg, IDC_CHEAT_CODE, temp, CHEAT_SIZE);
|
||||
GetDlgItemText(hDlg, IDC_CHEAT_DESCRIPTION, tempDesc, CHEAT_SIZE);
|
||||
|
||||
char *valid_cheat = S9xCheatValidate (temp);
|
||||
std::string valid_cheat = S9xCheatValidate(temp);
|
||||
|
||||
if(valid_cheat)
|
||||
if(!valid_cheat.empty())
|
||||
{
|
||||
Utf8ToWide wstring(valid_cheat);
|
||||
delete[] valid_cheat;
|
||||
Utf8ToWide wstring(valid_cheat.c_str());
|
||||
|
||||
int curr_idx = -1;
|
||||
|
||||
@ -8951,12 +8949,10 @@ INT_PTR CALLBACK DlgCheater(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
char code[CHEAT_SIZE];
|
||||
GetDlgItemTextA(hDlg, IDC_CHEAT_CODE, code, CHEAT_SIZE);
|
||||
|
||||
char *valid_cheat = S9xCheatValidate(code);
|
||||
std::string valid_cheat = S9xCheatValidate(code);
|
||||
|
||||
if(valid_cheat)
|
||||
if(!valid_cheat.empty())
|
||||
{
|
||||
delete[] valid_cheat;
|
||||
|
||||
Utf8ToWide wstring(code);
|
||||
|
||||
LVITEM lvi;
|
||||
@ -9021,7 +9017,7 @@ INT_PTR CALLBACK DlgCheater(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
break;
|
||||
}
|
||||
ListView_DeleteAllItems(GetDlgItem(hDlg, IDC_CHEAT_LIST));
|
||||
for (unsigned int j = 0; j < Cheat.g.size(); j++)
|
||||
for (unsigned int j = 0; j < Cheat.group.size(); j++)
|
||||
{
|
||||
ct.state[j] = Deleted;
|
||||
}
|
||||
@ -9062,7 +9058,7 @@ INT_PTR CALLBACK DlgCheater(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
char *valid_cheat = NULL;
|
||||
GetDlgItemTextA(hDlg, IDC_CHEAT_CODE, temp, CHEAT_SIZE);
|
||||
|
||||
if (temp && temp[0] && (valid_cheat = S9xCheatValidate(temp)))
|
||||
if (temp && temp[0] && (!S9xCheatValidate(temp).empty()))
|
||||
{
|
||||
if (has_sel)
|
||||
EnableWindow(GetDlgItem(hDlg, IDC_UPDATE_CHEAT), true);
|
||||
@ -9122,7 +9118,7 @@ INT_PTR CALLBACK DlgCheater(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
WideToUtf8 code(wcode);
|
||||
WideToUtf8 description(wdescription);
|
||||
|
||||
S9xModifyCheatGroup(internal_index, description, code);
|
||||
S9xModifyCheatGroup(internal_index, std::string(description), std::string(code));
|
||||
}
|
||||
|
||||
// set core state according to checkbox
|
||||
@ -9155,7 +9151,7 @@ INT_PTR CALLBACK DlgCheater(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
WideToUtf8 code(wcode);
|
||||
WideToUtf8 description(wdescription);
|
||||
|
||||
int index = S9xAddCheatGroup(description, code);
|
||||
int index = S9xAddCheatGroup(std::string(description), std::string(code));
|
||||
|
||||
if (index >= 0)
|
||||
if (ListView_GetCheckState(GetDlgItem(hDlg, IDC_CHEAT_LIST), k))
|
||||
@ -10572,7 +10568,7 @@ INT_PTR CALLBACK DlgOpenMovie(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
TCHAR dir [_MAX_DIR + 1];
|
||||
TCHAR fname [_MAX_FNAME + 1];
|
||||
TCHAR ext [_MAX_EXT + 1];
|
||||
_tsplitpath (_tFromChar(Memory.ROMFilename), drive, dir, fname, ext);
|
||||
_tsplitpath (_tFromChar(Memory.ROMFilename.c_str()), drive, dir, fname, ext);
|
||||
_tmakepath (filename, TEXT(""), TEXT(""), fname, TEXT("smv"));
|
||||
SetWindowText(GetDlgItem(hDlg, IDC_MOVIE_PATH), filename);
|
||||
set_movieinfo(filename, hDlg);
|
||||
@ -10669,7 +10665,7 @@ INT_PTR CALLBACK DlgOpenMovie(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
// checks if the currently loaded ROM has an SRAM file in the saves directory that we have write access to
|
||||
static bool existsSRAM ()
|
||||
{
|
||||
return(!access(S9xGetFilename(".srm", SRAM_DIR), R_OK|W_OK));
|
||||
return(!access(S9xGetFilename(".srm", SRAM_DIR).c_str(), R_OK | W_OK));
|
||||
}
|
||||
|
||||
INT_PTR CALLBACK DlgCreateMovie(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
@ -10689,7 +10685,7 @@ INT_PTR CALLBACK DlgCreateMovie(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lPara
|
||||
|
||||
// have to save here or the SRAM file might not exist when we check for it
|
||||
// (which would cause clear SRAM option to not work)
|
||||
Memory.SaveSRAM(S9xGetFilename (".srm", SRAM_DIR));
|
||||
Memory.SaveSRAM(S9xGetFilename (".srm", SRAM_DIR).c_str());
|
||||
|
||||
|
||||
op=(OpenMovieParams*)lParam;
|
||||
@ -10711,7 +10707,7 @@ INT_PTR CALLBACK DlgCreateMovie(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lPara
|
||||
TCHAR dir [_MAX_DIR + 1];
|
||||
TCHAR fname [_MAX_FNAME + 1];
|
||||
TCHAR ext [_MAX_EXT + 1];
|
||||
_tsplitpath (_tFromChar(Memory.ROMFilename), drive, dir, fname, ext);
|
||||
_tsplitpath (_tFromChar(Memory.ROMFilename.c_str()), drive, dir, fname, ext);
|
||||
_tmakepath (filename, TEXT(""), TEXT(""), fname, TEXT("smv"));
|
||||
SetWindowText(GetDlgItem(hDlg, IDC_MOVIE_PATH), filename);
|
||||
}
|
||||
@ -10799,9 +10795,9 @@ INT_PTR CALLBACK DlgCreateMovie(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lPara
|
||||
if(IsDlgButtonChecked(hDlg, IDC_CLEARSRAM) && IsDlgButtonChecked(hDlg, IDC_RECORD_RESET) && existsSRAM())
|
||||
{
|
||||
GUI.MovieClearSRAM = TRUE;
|
||||
remove(S9xGetFilename (".srm", SRAM_DIR)); // delete SRAM if it exists (maybe unnecessary?)
|
||||
remove(S9xGetFilename (".srm", ROMFILENAME_DIR));
|
||||
Memory.LoadSRAM(S9xGetFilename (".srm", SRAM_DIR)); // refresh memory (hard reset)
|
||||
remove(S9xGetFilename (".srm", SRAM_DIR).c_str()); // delete SRAM if it exists (maybe unnecessary?)
|
||||
remove(S9xGetFilename (".srm", ROMFILENAME_DIR).c_str());
|
||||
Memory.LoadSRAM(S9xGetFilename (".srm", SRAM_DIR).c_str()); // refresh memory (hard reset)
|
||||
}
|
||||
else if(!IsDlgButtonChecked(hDlg, IDC_CLEARSRAM) && IsDlgButtonChecked(hDlg, IDC_RECORD_RESET) && existsSRAM())
|
||||
{
|
||||
@ -10955,9 +10951,9 @@ void S9xPostRomInit()
|
||||
{
|
||||
S9xCheatsEnable();
|
||||
extern struct SCheatData Cheat;
|
||||
for (uint32 i = 0; i < Cheat.g.size(); i++)
|
||||
for (uint32 i = 0; i < Cheat.group.size(); i++)
|
||||
{
|
||||
if (Cheat.g [i].enabled)
|
||||
if (Cheat.group[i].enabled)
|
||||
{
|
||||
char String2 [1024];
|
||||
sprintf(String2, "(CHEATS ARE ON!) %s", String);
|
||||
|
Loading…
Reference in New Issue
Block a user