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https://github.com/libretro/snes9x.git
synced 2024-12-11 10:33:58 +00:00
Add -fullscreen option, which starts snes9x in fullscreen mode.
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parent
b02099f52b
commit
71648e7a86
73
unix/x11.cpp
73
unix/x11.cpp
@ -190,6 +190,7 @@
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/Xatom.h>
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#include <X11/keysym.h>
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#include <X11/cursorfont.h>
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@ -239,6 +240,9 @@ struct GUIData
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int mouse_y;
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bool8 mod1_pressed;
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bool8 no_repeat;
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bool8 fullscreen;
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int x_offset;
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int y_offset;
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#ifdef MITSHM
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XShmSegmentInfo sm_info;
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bool8 use_shared_memory;
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@ -293,6 +297,8 @@ void S9xExtraDisplayUsage (void)
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S9xMessage(S9X_INFO, S9X_USAGE, "-setrepeat Allow altering keyboard auto-repeat");
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S9xMessage(S9X_INFO, S9X_USAGE, "");
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S9xMessage(S9X_INFO, S9X_USAGE, "-fullscreen Switch to full-screen on start");
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S9xMessage(S9X_INFO, S9X_USAGE, "");
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S9xMessage(S9X_INFO, S9X_USAGE, "-v1 Video mode: Blocky (default)");
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S9xMessage(S9X_INFO, S9X_USAGE, "-v2 Video mode: TV");
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S9xMessage(S9X_INFO, S9X_USAGE, "-v3 Video mode: Smooth");
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@ -309,6 +315,9 @@ void S9xParseDisplayArg (char **argv, int &i, int argc)
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if (!strcasecmp(argv[i], "-setrepeat"))
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GUI.no_repeat = FALSE;
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else
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if (!strcasecmp(argv[i], "-fullscreen"))
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GUI.fullscreen = TRUE;
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else
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if (!strncasecmp(argv[i], "-v", 2))
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{
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switch (argv[i][2])
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@ -467,6 +476,7 @@ const char * S9xParseDisplayConfig (ConfigFile &conf, int pass)
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}
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GUI.no_repeat = !conf.GetBool("Unix/X11::SetKeyRepeat", TRUE);
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GUI.fullscreen = conf.GetBool("Unix/X11::Fullscreen", FALSE);
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if (conf.Exists("Unix/X11::VideoMode"))
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{
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@ -569,16 +579,51 @@ void S9xInitDisplay (int argc, char **argv)
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S9xBlit2xSaIFilterInit();
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S9xBlitHQ2xFilterInit();
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/* Set up parameters for creating the window */
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XSetWindowAttributes attrib;
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memset(&attrib, 0, sizeof(attrib));
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attrib.background_pixel = BlackPixelOfScreen(GUI.screen);
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attrib.colormap = XCreateColormap(GUI.display, RootWindowOfScreen(GUI.screen), GUI.visual, AllocNone);
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GUI.window = XCreateWindow(GUI.display, RootWindowOfScreen(GUI.screen),
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(WidthOfScreen(GUI.screen) - SNES_WIDTH * 2) / 2, (HeightOfScreen(GUI.screen) - SNES_HEIGHT_EXTENDED * 2) / 2,
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SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2, 0, GUI.depth, InputOutput, GUI.visual, CWBackPixel | CWColormap, &attrib);
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/* Try to switch to Fullscreen. */
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if (GUI.fullscreen == TRUE)
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{
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/* Create the window with maximum screen width,height positioned at 0,0. */
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GUI.window = XCreateWindow(GUI.display, RootWindowOfScreen(GUI.screen),
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0, 0,
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WidthOfScreen(GUI.screen), HeightOfScreen(GUI.screen), 0,
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GUI.depth, InputOutput, GUI.visual, CWBackPixel | CWColormap, &attrib);
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/* Try to tell the Window Manager not to decorate this window. */
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Atom wm_state = XInternAtom (GUI.display, "_NET_WM_STATE", true );
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Atom wm_fullscreen = XInternAtom (GUI.display, "_NET_WM_STATE_FULLSCREEN", true );
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XChangeProperty(GUI.display, GUI.window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
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/* Last: position the output window in the center of the screen. */
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GUI.x_offset = (WidthOfScreen(GUI.screen) - SNES_WIDTH * 2) / 2;
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GUI.y_offset = (HeightOfScreen(GUI.screen) - SNES_HEIGHT_EXTENDED * 2) / 2;
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} else {
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/* Create the window. */
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GUI.window = XCreateWindow(GUI.display, RootWindowOfScreen(GUI.screen),
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(WidthOfScreen(GUI.screen) - SNES_WIDTH * 2) / 2, (HeightOfScreen(GUI.screen) - SNES_HEIGHT_EXTENDED * 2) / 2,
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SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2, 0, GUI.depth, InputOutput, GUI.visual, CWBackPixel | CWColormap, &attrib);
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/* Tell the Window Manager that we do not wish to be resizable */
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XSizeHints Hints;
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memset((void *) &Hints, 0, sizeof(XSizeHints));
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Hints.flags = PSize | PMinSize | PMaxSize;
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Hints.min_width = Hints.max_width = Hints.base_width = SNES_WIDTH * 2;
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Hints.min_height = Hints.max_height = Hints.base_height = SNES_HEIGHT_EXTENDED * 2;
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XSetWMNormalHints(GUI.display, GUI.window, &Hints);
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/* Last: Windowed SNES is not drawn with any offsets. */
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GUI.x_offset = GUI.y_offset = 0;
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}
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/* Load UI cursors */
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static XColor bg, fg;
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static char data[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
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Pixmap bitmap;
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@ -590,22 +635,19 @@ void S9xInitDisplay (int argc, char **argv)
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GUI.gc = DefaultGCOfScreen(GUI.screen);
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XSizeHints Hints;
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/* Other window-manager hints */
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XWMHints WMHints;
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memset((void *) &Hints, 0, sizeof(XSizeHints));
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memset((void *) &WMHints, 0, sizeof(XWMHints));
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Hints.flags = PSize | PMinSize | PMaxSize;
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Hints.min_width = Hints.max_width = Hints.base_width = SNES_WIDTH * 2;
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Hints.min_height = Hints.max_height = Hints.base_height = SNES_HEIGHT_EXTENDED * 2;
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/* Rely on the Window Manager to provide us with keyboard input */
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WMHints.input = True;
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WMHints.flags = InputHint;
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XSetWMHints(GUI.display, GUI.window, &WMHints);
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XSetWMNormalHints(GUI.display, GUI.window, &Hints);
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XSelectInput(GUI.display, GUI.window, FocusChangeMask | ExposureMask | KeyPressMask | KeyReleaseMask | StructureNotifyMask | ButtonPressMask | ButtonReleaseMask);
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/* Bring up our window (and put it in foreground) */
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XMapRaised(GUI.display, GUI.window);
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XClearWindow(GUI.display, GUI.window);
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@ -634,10 +676,13 @@ void S9xInitDisplay (int argc, char **argv)
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void S9xDeinitDisplay (void)
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{
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S9xTextMode();
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TakedownImage();
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XSync(GUI.display, False);
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XCloseDisplay(GUI.display);
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if (GUI.display != NULL)
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{
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S9xTextMode();
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XSync(GUI.display, False);
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XCloseDisplay(GUI.display);
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}
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S9xBlitFilterDeinit();
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S9xBlit2xSaIFilterDeinit();
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S9xBlitHQ2xFilterDeinit();
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@ -969,12 +1014,12 @@ static void Repaint (bool8 isFrameBoundry)
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#ifdef MITSHM
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if (GUI.use_shared_memory)
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{
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XShmPutImage(GUI.display, GUI.window, GUI.gc, GUI.image, 0, 0, 0, 0, SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2, False);
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XShmPutImage(GUI.display, GUI.window, GUI.gc, GUI.image, 0, 0, GUI.x_offset, GUI.y_offset, SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2, False);
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XSync(GUI.display, False);
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}
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else
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#endif
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XPutImage(GUI.display, GUI.window, GUI.gc, GUI.image, 0, 0, 0, 0, SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2);
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XPutImage(GUI.display, GUI.window, GUI.gc, GUI.image, 0, 0, GUI.x_offset, GUI.y_offset, SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2);
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Window root, child;
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int root_x, root_y, x, y;
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