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imgui: Don't use base85 because of MSVC.
MSVC can't handle strings larger than 65536.
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2
external/imgui/snes9x_imgui.cpp
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2
external/imgui/snes9x_imgui.cpp
vendored
@ -279,5 +279,5 @@ void S9xImGuiInit(S9xImGuiInitInfo *init_info)
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builder.AddText("←↑→↓▶❚");
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ranges.clear();
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builder.BuildRanges(&ranges);
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ImGui::GetIO().Fonts->AddFontFromMemoryCompressedBase85TTF(imgui_noto_font_compressed_data_base85, settings.font_size, nullptr, ranges.Data);
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ImGui::GetIO().Fonts->AddFontFromMemoryCompressedTTF(imgui_noto_font_compressed_data, settings.font_size, nullptr, ranges.Data);
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}
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13301
external/imgui/snes9x_imgui_noto.h
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13301
external/imgui/snes9x_imgui_noto.h
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