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https://github.com/libretro/snes9x.git
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win32: Add imgui overlay to direct3d.
memmap: Use multiline rom info message.
This commit is contained in:
parent
8d8e691c89
commit
82f7658574
11
gfx.cpp
11
gfx.cpp
@ -1792,6 +1792,9 @@ static void VariableDisplayChar(int x, int y, uint8 c, bool monospace = false, i
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void S9xVariableDisplayString(const char* string, int linesFromBottom, int pixelsFromLeft, bool allowWrap, int type)
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{
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if (GFX.ScreenBuffer.empty() || IPPU.RenderedScreenWidth == 0)
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return;
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bool monospace = true;
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if (type == S9X_NO_INFO)
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{
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@ -1812,6 +1815,14 @@ void S9xVariableDisplayString(const char* string, int linesFromBottom, int pixel
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monospace = false;
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}
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int min_lines = 1;
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std::string msg(string);
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for (auto& c : msg)
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if (c < 32)
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min_lines++;
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if (min_lines > linesFromBottom)
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linesFromBottom = min_lines;
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int dst_x = pixelsFromLeft;
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int dst_y = IPPU.RenderedScreenHeight - (font_height)*linesFromBottom;
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int len = strlen(string);
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@ -2444,7 +2444,8 @@ void CMemory::InitROM (void)
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: ((Multi.cartType == 4) ? "no checksum"
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: "bad checksum"),
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MapType(), Size(), KartContents(), Settings.PAL ? "PAL" : "NTSC", StaticRAMSize(), ROMId, ROMCRC32);
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S9xMessage(S9X_INFO, S9X_ROM_INFO, String);
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S9xMessage(S9X_INFO, S9X_ROM_INFO, GetMultilineROMInfo().c_str());
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Settings.ForceLoROM = FALSE;
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Settings.ForceHiROM = FALSE;
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@ -3389,7 +3390,8 @@ static std::string sjis_to_utf8(std::string in)
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out += "\357\276";
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c -= 0x40;
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}
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out += c;
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else if (c >= 32)
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out += c;
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}
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return out;
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@ -3401,6 +3403,7 @@ std::string CMemory::GetMultilineROMInfo()
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(Memory.ROMChecksum == Memory.CalculatedChecksum);
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std::string utf8_romname = sjis_to_utf8(Memory.ROMName);
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std::string tvstandard = Settings.PAL ? "PAL" : "NTSC";
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std::string romid = sjis_to_utf8(Memory.ROMId);
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std::string checksum = isChecksumOK ? "Checksum OK"
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: Settings.IsPatched == 3 ? "UPS patched"
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: Settings.IsPatched == 2 ? "BPS patched"
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@ -3410,7 +3413,7 @@ std::string CMemory::GetMultilineROMInfo()
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std::stringstream ss;
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ss << "\"" << utf8_romname << "\" (" + tvstandard + ") version " << Memory.Revision() << "\n";
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ss << Memory.KartContents() << ": " << Memory.MapType() << ": " << Memory.Size() << ", SRAM: " << Memory.StaticRAMSize() << "\n";
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ss << "ID: " << Memory.ROMId << ", CRC32: " << std::setfill('0') << std::setw(8) << std::setbase(16) << Memory.ROMCRC32 << ", " << checksum;
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ss << "ID: " << romid << ", CRC32: " << std::setfill('0') << std::setw(8) << std::setbase(16) << Memory.ROMCRC32 << ", " << checksum;
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return ss.str();
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}
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@ -18,6 +18,9 @@
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#include "../filter/hq2x.h"
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#include "../filter/2xsai.h"
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#include "imgui_impl_dx9.h"
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#include "snes9x_imgui.h"
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#ifndef max
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#define max(a, b) (((a) > (b)) ? (a) : (b))
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#endif
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@ -138,6 +141,16 @@ bool CDirect3D::Initialize(HWND hWnd)
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init_done = true;
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if (!Settings.AutoDisplayMessages)
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{
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auto defaults = S9xImGuiGetDefaults();
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defaults.font_size = GUI.OSDSize;
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defaults.spacing = defaults.font_size / 2.4;
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S9xImGuiInit(&defaults);
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ImGui_ImplDX9_Init(pDevice);
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Settings.DisplayIndicators = true;
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}
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ApplyDisplayChanges();
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return true;
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@ -146,6 +159,12 @@ bool CDirect3D::Initialize(HWND hWnd)
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void CDirect3D::DeInitialize()
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{
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if (S9xImGuiRunning())
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{
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ImGui_ImplDX9_Shutdown();
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S9xImGuiDeinit();
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}
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DestroyDrawSurface();
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SetShader(NULL);
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@ -327,6 +346,13 @@ void CDirect3D::Render(SSurface Src)
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pDevice->BeginScene();
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pDevice->DrawPrimitive(D3DPT_TRIANGLESTRIP,0,2);
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if (S9xImGuiRunning())
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{
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ImGui_ImplDX9_NewFrame();
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if (S9xImGuiDraw(dPresentParams.BackBufferWidth, dPresentParams.BackBufferHeight))
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ImGui_ImplDX9_RenderDrawData(ImGui::GetDrawData());
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}
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pDevice->EndScene();
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WinThrottleFramerate();
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@ -530,6 +556,11 @@ bool CDirect3D::ResetDevice()
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HRESULT hr;
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if (S9xImGuiRunning)
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{
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ImGui_ImplDX9_Shutdown();
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}
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//release prior to reset
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DestroyDrawSurface();
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@ -579,6 +610,11 @@ bool CDirect3D::ResetDevice()
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SetViewport();
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if (S9xImGuiRunning)
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{
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ImGui_ImplDX9_Init(pDevice);
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}
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return true;
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}
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@ -105,9 +105,9 @@ void CVulkan::DeInitialize()
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context->wait_idle();
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if (ImGui::GetCurrentContext())
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{
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imgui_descriptor_pool.reset();
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ImGui_ImplVulkan_Shutdown();
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ImGui::DestroyContext();
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imgui_descriptor_pool.reset();
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S9xImGuiDeinit();
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}
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}
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shaderchain.reset();
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