Update changes.txt with some revisions.

This commit is contained in:
Brandon Wright 2018-06-05 16:32:31 -05:00
parent db1d524917
commit 96b49634f2

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@ -33,23 +33,23 @@ Snes9x 1.56
- Don't spuriously update register 14 when running SuperFX. (BearOso)
Fixes graphical glitches in Doom.
- Added a SuperFX clock modifier variable. (BearOso)
- Write CPU MDR during HDMA writes. Fixes Speedy Gonzales. (BearOso)
- Calculate next IRQ time in advance instead of continously (BearOso)
- Write CPU MDR during some DMA and HDMA transfers. Fixes (BearOso)
Speedy Gonzales and Funaki Masakatsu Hybrid Wrestler.
- Calculate next IRQ time in advance instead of continously (BearOso, OV2)
checking for it.
- Added some IRQ timing quirks. Fixes at least Marko's (BearOso, OV2)
Magic Football.
- Fixed wrong tile selection in offset-per-tile mode. (BearOso)
- Advance the VRAM pointer even if VRAM writes at the time (kps501)
are invalid.
- Return 0x80 instead of 0xff in DSP1 simulation. Fixes (kps501)
Powerfest '94 Mario Kart.
- Use PPU1 MDR when accessing open bus below 0x2100. Fixes (kps501)
Funaki Masakatsu Hybrid Wrestler glitches.
- Initialize controllers on reset. Fixes Looney Tunes (kps501)
B-Ball multitap.
- Clear IRQ line on CLI instruction. Fixes Marko's Magic (kps501, OV2, BearOso)
Football.
- Attached APU instruction tracer and made some additions (BearOso)
to debugging output.
- Fix line doubling in interlaced mode. (kps501)
- Added support for M.A.C.S. rifle peripheral. (kps501)
- Win32: Added dynamic rate control support for XAudio2 (OV2)
- Win32: Added different volume level configuration for (OV2)
regular and turbo speed.